
Manta Manage
Allows monitoring and controlling the position of the Flying Mantas.
Description
Manta Manage
Are you tired of waiting five minutes over and over again just to see if the Giant Flying Manta(s) will clip through your factory? If so, then this mod is for you!
Features
Monitor the exact positions of the mantas on the HUD as a time between 0 and 5 minutes (this can be disabled in the mod configuration)
Teleport the mantas (and anyone riding them!) to a specific position using a chat command: `/manta <time>`
Multiplayer
The monitoring HUD is fully client-side and does not require the mod to be installed on the server.
The chat command is server-side and does not require the mod to be installed on clients.
Important Note: The server only replicates the mantas' positions to clients when they are nearby, meaning the server-side and client-side times are almost always out of sync. This is vanilla behavior, but becomes especially noticeable when teleporting the mantas with this mod.
To force the positions to synchronize, make sure you are nearby the position you plan to teleport the manta to when using the chat command.
Mod Compatibility
This mod is compatible with [Manta Raise](https://ficsit.app/mod/MantaRaise) and [Manta to Drone](https://ficsit.app/mod/MantaToDrone).
Additional Notes
The position of the HUD window can be adjusted via the translation values in the mod configuration.
It seems that the upper time displayed on the HUD is for the grass fields manta and the lower time is for the northern forest manta, but this is not explicitly defined and may change with future game updates.
Teleporting players riding the mantas in multiplayer has some... interesting consequences.
Support
If you have any issues with the mod or suggestions for improvement feel free to submit a [GitHub Issue](https://github.com/TrollyLoki/MantaManage/issues).
You can also reach out to me on the modding Discord as TrollyLoki.
Versions
How to Install Manta Manage on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "Manta Manage". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Manta Manage not working after update β what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Manta Manage has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Manta Manage causing crashes in multiplayer β solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Manta Manage v1.1.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Manta Manage compatible with other Satisfactory mods?
Manta Manage uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Manta Manage Server
Play Manta Manage on your own Satisfactory server with mod support.
Mod Information
- Author
- TrollyLoki
- Latest Version
- v1.1.0
- Created
- February 10, 2026
- Last Updated
- July 8, 2026
- Source Code
- GitHub β