Race Timer

Race Timer

A Start and Finish line with timer for racing!

by SirDigbyv2.1.0vehiclesmultiplayer
1.1K
Downloads
12.2K
Views
September 25, 2025
Created
July 8, 2026
Updated

Description

<!-- Note: This may fall out of date compared to the actual modpage, as I think SirDigby prefers to edit that directly. -Robb -->
Provides Start and Finish Line buildables. Crossing the Start Line in a vehicle begins a timer that appears on your HUD, which runs until you cross any Finish Line building in a vehicle.

Use the chat command `/ClearRaceTimer` to exit the race early and remove the timer from the screen,
or hide your final race time.
If server hosts want to disable the ability to leave races, add `RaceTimer:ClearRaceTimer` to `disabledChatCommands` in [SML's configuration](https://docs.ficsit.app/satisfactory-modding/latest/SMLConfiguration.html#_sml_configuration_options).

Unlocked via a Tier 1 Milestone.

This mod also makes Factory Carts allow players to enter immediately upon placement by default. This is controlled by a
[Mod Savegame Setting](https://docs.ficsit.app/satisfactory-modding/latest/ForUsers/ConfiguringMods.html#_mod_savegame_settings).

---

<h3>Please report any issues <a href="https://discord.gg/WM5KT7pVu8">on my Discord server</a></h3>
<a href="https://ko-fi.com/sirdigbymodding">SirDigby's completely optional tip jar</a>

Robb added multiplayer and dedicated server support in version 2.0.0. If you enjoy his work, please consider his [completely optional tip jar](https://ko-fi.com/robb4).

![Screenshot of timer in action](https://raw.githubusercontent.com/mklierman/SatisfactoryMods/refs/heads/main/RaceTimer/Screenshots/1.png)

Versions

v2.1.0release
1.0K downloadsOctober 31, 2025
v2.0.0release
67 downloadsOctober 24, 2025
v2.0.0-pre1release
3 downloadsOctober 22, 2025
v1.0.0release
32 downloadsSeptember 26, 2025

How to Install Race Timer on Your Server

1

Order Satisfactory Server

Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.

2

Install Mod

Open the mod manager in the dashboard and search for "Race Timer". Installation dependencies are installed automatically.

3

Restart Server

Restart the server so the mod is loaded. Players need to have the mod installed locally as well.

Frequently Asked Questions

Race Timer not working after update – what to do?

After a Satisfactory update, mods need to be updated. Check ficsit.app whether Race Timer has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.

Race Timer causing crashes in multiplayer – solution

Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Race Timer v2.1.0 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.

Is Race Timer compatible with other Satisfactory mods?

Race Timer uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.

Rent Race Timer Server

Play Race Timer on your own Satisfactory server with mod support.

Recommended RAM
6 GBfrom €12/mo
Minimum 4 GB | €2/GB
Order Server Now

Mod Information

Author
SirDigby, Robb
Latest Version
v2.1.0
Created
September 25, 2025
Last Updated
July 8, 2026
Source Code
GitHub →