
Some V1 Recipe Changes - CLT
Some Recipe changes in Version One
Description
<center><img src="https://github.com/DellAquila/Layout/raw/main/New/CABECALHO.png"></center>
Some Recipe changes in Version One based in this video:
https://www.youtube.com/watch?v=fkzumQ1A9Ms
Made using ContentLib ( https://ficsit.app/mod/ContentLib ) and YouMod ( https://ficsit.app/mod/YouMod )
According to the video, several alternative recipes will also be modified, as well as the unlock order. This mod only contains what it showed below.
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1. No Super Computer for Programmable Splitters ( AI Limiters ) and GeoThermal ( High Speed Connectors )

2. Recipes: ( The "per minute" infos in Snutt's video are wrong, but the recipes ingame will work right )






3. Fuel Generator From 150MW -> 250MW

<br/>Credits: Icons, UI and Graphic advices from <a href="https://discord.gg/xkVJ73E">Deantendo: The UI guy!</A> <br/>
________
<br/>I'm having a lot of fun making Satisfactory Mods and I hope you are enjoying them! If you want to [donate](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U96NB4W469FR2&source=url), i would be very grateful.<br/><br/>[](https://discord.gg/xkVJ73E)<br/>[](https://store.steampowered.com/app/1958750/Hexfactory/)<br/>[](https://www.patreon.com/AndreAquila)<br/>[](https://ko-fi.com/aquilaindustrial)<br/>[](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=U96NB4W469FR2&source=url)
Versions
How to Install Some V1 Recipe Changes - CLT on Your Server
Order Satisfactory Server
Order a Satisfactory server with at least 4 GB RAM (6 GB recommended). For multiplayer: per 4 players.
Install Mod
Open the mod manager in the dashboard and search for "Some V1 Recipe Changes - CLT". Installation dependencies are installed automatically.
Restart Server
Restart the server so the mod is loaded. Players need to have the mod installed locally as well.
Frequently Asked Questions
Some V1 Recipe Changes - CLT not working after update β what to do?
After a Satisfactory update, mods need to be updated. Check ficsit.app whether Some V1 Recipe Changes - CLT has been updated for the new game version. With Mado Hosting: open the mod manager and click "Update All". If the mod hasn't been updated yet, temporarily remove it so the server starts.
Some V1 Recipe Changes - CLT causing crashes in multiplayer β solution
Most common cause: all players must have exactly the same mod version installed. Check server logs for "ModMismatch" or "Version Conflict". Ensure all players use Some V1 Recipe Changes - CLT v1.0.1 and the same SML. With Mado Hosting, Satisfactory servers run with 6 GB RAM for stable multiplayer performance.
Is Some V1 Recipe Changes - CLT compatible with other Satisfactory mods?
Some V1 Recipe Changes - CLT uses the Satisfactory Mod Loader (SML). Generally, SML-based mods are cross-compatible, but mods modifying the same game systems can cause conflicts. Test new mod combinations on a backup save. The Mado dashboard automatically detects known conflicts and warns you.
Rent Some V1 Recipe Changes - CLT Server
Play Some V1 Recipe Changes - CLT on your own Satisfactory server with mod support.
Mod Information
- Author
- Andre Aquila
- Latest Version
- v1.0.1
- Created
- June 15, 2024
- Last Updated
- July 8, 2026