Attributes UI

Attributes UI

Adds a configurable attributes table to the player inventory, with custom attribute support, display transforms, separators, and an in-inventory toggle.

von
6 Downloads
neoforgegame-mechanicsmobsoptimization
Server mit dieser Mod mieten

Screenshots

Attributes UI Screenshot 1

Über diese Mod

Attributes UI

Attributes UI is a client-side NeoForge mod that adds a clean, configurable attributes table to the left side of the player inventory.

It is designed for modded setups where players need to see both vanilla and custom attributes without opening extra menus or relying on hardcoded compatibility.

Features

  • Shows player attributes directly from the inventory screen
  • Supports vanilla and custom modded attributes
  • Configurable rows through config/attributesui-client.toml
  • Toggle button inside the inventory player model area
  • Toggle state persists across inventory reopens and game restarts
  • Automatically hides rows when their value is not above the configured threshold
  • Supports blank separator rows for grouping sections
  • Supports plain numbers and percent-style display
  • Supports display-only value transforms with Deduct, Divide, and Multiply
  • Client-side only; it does not change actual player attributes

Default Attributes

The default generated config includes:

  • generic.max_health
  • generic.armor
  • generic.armor_toughness
  • generic.attack_damage
  • generic.attack_speed

Configuration

After launching the game once, edit:

config/attributesui-client.toml

Each attribute entry is an object:

attributes = [
  { Name = "Max Health", Attribute = "generic.max_health", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 0.0, Type = "plain" },
  { Name = "Armor", Attribute = "generic.armor", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 0.0, Type = "plain" }
]

Custom Attribute Example

attributes = [
  { Name = "Ability Haste", Attribute = "spell_power:haste", Deduct = 100.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 100.0, Type = "percent" },
  { },
  { Name = "Arcane Spell Power", Attribute = "spell_power:arcane", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 1.0, Type = "plain" },
  { Name = "Spell Critical Damage", Attribute = "spell_power:critical_damage", Deduct = 0.0, Divide = 0.0, Multiply = 100.0, ShowAbove = 150.0, Type = "percent" }
]

Config Fields

  • Name: Display name shown in the table
  • Attribute: Attribute id to read from the player
  • Deduct: Subtracts from the shown value only
  • Divide: Divides the shown value when greater than 0
  • Multiply: Multiplies the shown value when greater than 0
  • ShowAbove: Shows the row only when the real attribute value is greater than this number
  • Type: plain or percent
  • { }: Adds a blank separator row in the UI

Display Transforms

Transforms are visual only. The mod never changes the real attribute value.

The display value is calculated as:

display = raw - Deduct
if Divide > 0: display = display / Divide
if Multiply > 0: display = display * Multiply

If Type is percent, the mod adds % after the final displayed value.

For example, if a custom attribute returns 105 and the config has Deduct = 100 and Type = "percent", the UI shows 5%.

Compatibility

Attributes UI reads attributes by id, so it can support custom attributes from other mods as long as they are registered as normal Minecraft attributes.

The mod is client-side and intended for NeoForge 1.21.1.

Verfügbare Versionen

Attributes UI 1.0.0release
MC 1.21.1neoforge
28. Juni 2026

Attributes UI auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

neoforge Loader setzen

Wähle im Panel unter "Egg" den neoforge-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Attributes UI". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

neoforge

Minecraft-Versionen

1.21.1

Server-seitig

Nicht unterstützt

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Attributes UI Server crasht beim Start – was tun?

Häufigste Ursache: falsche neoforge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Attributes UI mit neoforge kompatibel?

Attributes UI unterstützt offiziell neoforge für Minecraft 1.21.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Attributes UI – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Attributes UI den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Attributes UI mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €8/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
LicenseRef-All-Rights-Reserved
Server-seitig
Nicht unterstützt

Unterstützte Versionen

1.21.1