
Vanilla Essentials: Technical Tools
A mod that adds useful tools for technical players, command block users, and mapmakers.
Über diese Mod
Vanilla Essentials
A mod that adds useful tools for technical players, command block users, and mapmakers — designed to blend naturally with vanilla Minecraft.
Feel free to send feedback here
Features
Entities
- Hitbox entity
Commands
/raycast/compare/rename/advancedsummon/count/activate/convert/iftick/distance/rtp/coords/nearfill/scan/ifat/area/findblock/ifpowered/wait
Keybinds
- Copy block position (
F6) - Change fly speed (
backtick) - Quick fill (
F8)
Scoreboard Criteria
- Right-click
- OP permission
Other
- Antikill
- Antitp
- Entity selector count argument
- Exclude self argument
Usage
Hitbox Entity
- An invisible entity with a hitbox.
- Has NBT data
scaleto adjust its size andIsEnabledto toggle collision. - This is a server-side feature.
Commands
/raycast
- Performs a raycast from the player's perspective to detect a block.
- Usage:
/raycast <player> block <axis> [<max_distance>]/raycast <player> ifblock <block> [<max_distance>]
- With
block, returns the coordinate along the given axis (x,y, orz) of the block the player is looking at. - With
ifblock, returns1if the block the player is looking at matches the given block state. - If no block is hit, the command fails.
- Returns the result or error if conditions are not met.
- Runs on the server side.
/compare
- Runs command on entities whose NBT values match a comparison source (another entity or storage).
- Usage:
/compare <target> <target-path> entity <compare-target> <compare-path> <command>/compare <target> <target-path> storage <storage-id> <storage-path> <command>
- Runs on the server side.
/rename
- Renames the item you're holding in your main hand.
- Usage:
/rename <text> - Supports only plain text — no color codes or JSON components.
- Runs on the client side.
/advancedsummon
- Spawns entities with advanced options.
- Usage:
/advancedsummon area <from> <to> <entity> [<nbt>]— summons one entity per block in the cuboid area./advancedsummon multiple <amount> <entity> [<nbt>]— summons the specified number of entities.
- Runs on the server side.
/count
- Counts entities and players matching the target selector.
- Usage:
/count <target> - Returns the count as the command result.
- Runs on the server side.
/activate
- Toggles interactable blocks at the specified position.
- Can activate command blocks.
- For levers, it flips the state (on/off).
- For buttons and pressure plates, it simulates pressing and automatically releases after 1 second.
- Usage:
/activate <pos> - Runs on the server side.
/convert
- Converts blocks into entities.
- Usage:
/convert <from> <to> (falling_block|block_display) [<nbt>] - Runs on the server side.
/iftick
- Checks if the current game tick matches the specified tick number.
- Usage:
/iftick <tick> - Succeeds only if the current tick count modulo
<tick>is zero. - Useful for timing functions to run periodically.
- Runs on the server side.
/distance
Measures the straight-line (Euclidean) distance between two blocks or two entities.
Usage:
/distance block <from> <to>/distance entity <from> <to>
Outputs the integer distance in chat.
Returns the integer distance as the command result.
Runs on the server side.
/rtp
- Teleports target entities to a random grid-aligned position within the specified cuboid area.
- Usage:
/rtp <targets> <from> <to> - Runs on the server side.
/coords
- Client-side command to save, list, remove, and copy named block positions.
- Positions are saved per world/server in a JSON file (
saved_cords.json) inside your Minecraft folder. - Usage:
/coords save <name>— saves your current player block position under<name>./coords list— lists all saved positions for the current world/server./coords remove <name>— deletes the saved position<name>./coords copy <name>— copies the saved coordinates<name>to your clipboard asx y z.
- Saved coordinates persist between Minecraft sessions.
- Runs on the client side.
/nearfill
- Fills a volume relative to the player’s position using an offset.
- Usage:
/nearfill <dx> <dy> <dz> <block>— fills the block at the offset from the player with<block>./nearfill <dx> <dy> <dz> <block> replace <replace>— replaces blocks.
- Runs on the server side.
/scan
- Returns the specified block count in an area.
- Usage:
/scan <from> <to> <block> - Runs on the server side.
/ifat
- Executes a command as all targets in an area.
- Usage:
/ifat <from> <to> <command> - Runs on the server side.
/area
- Executes a command for every block in an area.
- Usage:
/area <from> <to> <command> - Runs on the server side.
/findblock
- Finds the closest block in a radius and returns the axis.
- Usage:
/findblock <block> <radius> [<axis>] - Runs on the server side.
/ifpowered
- Detects if a block is powered.
- Usage:
/ifpowered <pos> [<not>] - The command fails if the block is not powered but succeeds if the not boolean is set to true.
- Runs on the server side.
/snapshot
- Used to restore areas.
- Usage:
/snapshot save <from> <to> <name> [<filterAir>]/snapshot restore <name>/snapshot remove <name>
- Runs on the server side.
/wait
- Delays command block chains
- Usage:
/wait <ticks> - Runs on the server side.
Keybinds
Copy Block Position (F6)
- Press
F6while looking at a block to copy its coordinates to your clipboard. - Coordinates format:
x y z.
Change Fly Speed (backtick)
- Scroll while holding
backtickto change fly speed.
Quick fill (F8)
- Press the key once to select the first corner of an area.
- Press again to select the second corner — the area will be filled with the block in your hand.
- Press Ctrl + key to manually clear the selection.
- If only the first point is selected, it will auto-clear after 30 seconds.
Scoreboard Criteria
Right-click
- Tracks when the player right-clicks with any item.
OP Permission
- Custom scoreboard criteria that detects if a player has operator permissions.
Other
Antikill
- Entities tagged
antikillcannot be killed by/kill.
Antitp
- Entities tagged
antitpcannot be teleported by/tp.
Entity selector count argument
- Can be used in any entity selector (
@e[...]) with thecountargument. - Supports a single number (
count=2) or a range (count=2..3). - The selector only targets entities if the number of matches falls within the specified range.
- If the number of matching entities is outside the range, no entities are targeted.
Exclude self argument
- When added to an entity selector (
exclude_self=true), it excludes the executor entity (@s) from the targets.
Verfügbare Versionen
Vanilla Essentials: Technical Tools auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
fabric Loader setzen
Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.1).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "Vanilla Essentials: Technical Tools". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
1.21.1, 1.21, 1.20.6 (+5 weitere)
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
Vanilla Essentials: Technical Tools Server crasht beim Start – was tun?
Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist Vanilla Essentials: Technical Tools mit fabric kompatibel?
Vanilla Essentials: Technical Tools unterstützt offiziell fabric für Minecraft 1.21.1, 1.21, 1.20.6. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit Vanilla Essentials: Technical Tools – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Vanilla Essentials: Technical Tools den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
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Modded Server mieten
Installiere Vanilla Essentials: Technical Tools mit nur einem Klick auf deinem Server.