Biome Rings

Biome Rings

Mod for biome controls by distance of the world center

von
8 Downloads
fabricworldgen
Server mit dieser Mod mieten

Screenshots

Multi rings with pooling
Biome banning rules

Über diese Mod

Biome Rings

This mod aims to provide a json file to force the generation of a biome or a list of biomes in a specified range of the overworld center.

This mod DO NOT changes the terrain, it only forces the biome settings, what affects mob spawnings, structure generations and natural enviroment (trees, grass, flowers, etc).

It only works on new generations, this mod do not overwrites already existing chunks.


Note that this mod was only tested in vanilla 1.21.1, and probably has little to no compatiblity with any other custom biomes/terrain generation mods.

I (the author) have no plans of updating this mod any further than bugfixes, optimization and/or config file QoL.
If you want to add features or compatibilities you are strongly incentivated to fork/copy the repository and do your version.

How to use / What it can do

The config file is located in ~/config/biomerings.json

Note that the config file will be auto-generated with an example code in the config.

the parameters in the config are:

Key Description Default
roundness The deformation of the rings, where 1.0 is perfectly circular 0.7
noise The repetition of the "stripes" of biome when there are many in the same range, a bigger number means more visible "stripes" 0.4
global_blacklist The list of biomes that are not meant to be overrided [...]
rules The list of rules for the generation [...]

You can force a list of biomes to appear at certain range of the overworld center, settings minimum and maximum distances and pool weigth.

For example, you can set generation to be plains from 0 to 300, pool desert, badlands and wooded_badlands between 300 and 600, and pool forest and dark_forest between 600 and 900 blocks of distance of the world center.

Example of config file
{
  "roundness": 0.4,
  "noise": 0.5,
  "global_blacklist": [
    "minecraft:ocean",
    "minecraft:deep_ocean",
    "minecraft:warm_ocean",
    "minecraft:lukewarm_ocean",
    "minecraft:cold_ocean",
    "minecraft:deep_cold_ocean",
    "minecraft:beach",
    "minecraft:river",
    "minecraft:mushroom_fields"
  ],
  "rules": [
    {
      "biome_id": "minecraft:plains",
      "min_distance": 0.0,
      "max_distance": 300.0,
      "probability": 1.0
    },
    {
      "biome_id": "minecraft:desert",
      "min_distance": 300.0,
      "max_distance": 600.0,
      "probability": 0.4
    },
    {
      "biome_id": "minecraft:badlands",
      "min_distance": 300.0,
      "max_distance": 600.0,
      "probability": 0.3
    },
    {
      "biome_id": "minecraft:wooded_badlands",
      "min_distance": 300.0,
      "max_distance": 600.0,
      "probability": 0.3
    },
    {
      "biome_id": "minecraft:forest",
      "min_distance": 600.0,
      "max_distance": 900.0,
      "probability": 0.7
    },
    {
      "biome_id": "minecraft:dark_forest",
      "min_distance": 600.0,
      "max_distance": 900.0,
      "probability": 0.3
    }
  ]
}

You can also overwrite unwanted biomes at range of the worldspawn by setting then as whitelist of whatever you feel like, for example here i overwrite snow biomes with plains and meadow. (also frozen rivers as rivers and etc)

Before the rule After the rule
before the rule after the rule

Verfügbare Versionen

Biome Rings 1.0.0release
MC 1.21.1fabric
24. Juni 2026

Biome Rings auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 4 GB RAM (6 GB empfohlen).

2

fabric Loader setzen

Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Biome Rings". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

fabric

Minecraft-Versionen

1.21.1

Server-seitig

Erforderlich

Empfohlener RAM

6 GB(min. 4 GB)

Häufige Fragen

Biome Rings Server crasht beim Start – was tun?

Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 4 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Biome Rings mit fabric kompatibel?

Biome Rings unterstützt offiziell fabric für Minecraft 1.21.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Biome Rings – wie optimiere ich die Performance?

Empfohlener RAM: 6 GB (+1 GB pro 5 Spieler). Prüfe mit /spark profiler, ob Biome Rings den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Biome Rings mit nur einem Klick auf deinem Server.

Empfohlener RAM
6 GBab €12/Monat
Min. 4 GB | +1 GB pro 5 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.1