Boosters

Boosters

Throttles distant mob AI, culls off-screen entities, slows down far-away block entity ticking (except the ones you'd actually notice, like hoppers and pistons), and cuts particle count — deferring to Sodium/Lithium/EntityCulling instead of fighting them.

von
3.0K Downloads
fabricneoforgeoptimization
Server mit dieser Mod mieten

Über diese Mod

Boosters

A performance mod. Built it because my singleplayer world started chugging once I had a proper base going and more mobs than I'd like to admit wandering around. Most performance mods try to do everything.

Replace this with a description

This one doesn't

it picks a few specific problems (mob AI, entity rendering, block entity ticking, particles) and leaves the rest to mods that already handle it better.

Features Mob AI throttling

mobs far from any player update their sensing, pathfinding and target selection less often, scaled by distance. Nothing changes for mobs near you. Entity culling - entities past a configurable distance simply don't get rendered. Same for nametags, with their own separate (tighter) cutoff.

Block entity throttling

furnaces, signs, and similar tick slower the farther they are from a player.

Hoppers, pistons, beacons, conduits, brewing stands and sculk are excluded by default, since those are the ones where throttling is actually noticeable (stuck items, stuttering pistons). The exclusion list is editable in the settings. Particle reduction - a density multiplier plus a hard distance cutoff for particle spawning.

Block entity renderers

shorter render distance specifically for chest lids, sign text, skulls and banners, separate from the block model itself. ## Plays well with others If you have EntityCulling installed, Boosters detects it and turns off its own entity culling automatically - no reason to duplicate worse occlusion logic when a dedicated mod already does it properly. Sodium, Lithium, C2ME, Starlight, FerriteCore, Krypton and Noisium are all detected too; they operate on different layers of the engine so there's nothing to disable there, they just coexist fine.

Configuration Full settings screen via Cloth Config, accessible from Mod Menu if installed, or through a keybind (; by default) if not.

Press F3 to see a live line of what the mod is actually doing per second - AI throttled, entities culled, particles dropped - instead of just a version number confirming it's loaded. ## One honest disclaimer This isn't a rendering engine rewrite, so don't expect Sodium-tier numbers from it alone. It's throttling and culling logic that reduces real work the game does - the gain depends entirely on your scene.

Big base, lots of mobs, storage rooms full of chests?

You'll feel it.

Empty superflat world?

Verfügbare Versionen

Boosters 1.3.2release
MC 26.2neoforge
24. Juli 2026
Boosters 1.3.2release
MC 26.2fabric
24. Juli 2026
Boosters 1.3.1release
MC 26.2fabric
16. Juli 2026
Boosters 1.3.0release
MC 26.2fabric
13. Juli 2026

Boosters auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

fabric Loader setzen

Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (26.2).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Boosters". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

fabricneoforge

Minecraft-Versionen

26.2

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Boosters Server crasht beim Start – was tun?

Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.2). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Boosters mit fabric und neoforge kompatibel?

Boosters unterstützt offiziell fabric, neoforge für Minecraft 26.2. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Boosters – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Boosters den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Boosters mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

26.2