CMDCam

CMDCam

Be camera & actor at the same time - Smooth camera paths

von
290.2K Downloads
forgeneoforgeutility
Server mit dieser Mod mieten

Über diese Mod

Requires CreativeCore

This mod adds a way to create smooth camera paths, including a zoom, tilt and follow target feature. Just keep in mind that you need an external tool to record it.

Server?

Furthermore it can also be installed on a server, to save paths server wide. Make a player follow a path by using a command. It's even possible to create paths using commands!

Features

  • smooth camera paths
  • roll rotation
  • zooming
  • 'outside' mode (be camera & actor at the same time)
  • following targets (block or entity)
  • different interpolations

Feel free to suggest more features.

Looking for a server to play with your friends. Our sponsor got you covered:

Usage

[optional]

Press 'P' for adding a point.
Press 'U' to start the animation (default time is 10 seconds)
Press 'V' to zoom in, 'N' to zoom out and 'B' to reset the zoom.
Press 'G' to roll left, 'J' to roll right and 'H' to reset the roll.
/cam add [location:x,y,z] [rotation] [roll] [fov] adds a point.
/cam insert [location:x,y,z] [rotation] [roll] [fov] inserts point at given index.
/cam stop stops the animation.
/cam start time:ms|s|m|h|d [loops (-1 -> endless)] starts the animation using the given time.
/cam clear delete all registered points.
/cam goto teleports to the given point.
/cam set updates point to current location.
/cam remove removes the given point.

/cam target <none|self|entity|pos|select|player> set the camera target to look at. On client side @a, @p, @e are not working.
/cam follow <none|self|entity|pos|select|player> set the camera target to follow (position). On client side @a, @p, @e are not working.
/cam mode <default|outside> set current mode
/cam interpolation <linear,cosine,cubic,hermite,circular> set the camera interpolation. hermite interpolation is default.
/cam duration time:ms|s|m|h|d sets the duration of the scene.
/cam loops  sets the loops of the scene.
/cam distance_timing <false|true> enables or disables distance based timing. Can be used to make camera go with constant speed.
/cam smooth_start <false|true> enables or disables smooth start. When enabled a small transition to the start of the scene is done.
/cam spinning_fix <fix|fix_keep_direction|no_fix> determines how rotational values will be interpreted. Fix will ignore all 360 rotations between points and turn in the closest direction. Fix keep direction is the default and will ignore all 360 rotations as well, but keep the original turning direction if it is longer. No fix disable this correction feature entirely.

/cam pitch step  determines how agile the camera will correct pitch value to look at the target. 1 is instant, the higher the value the slower it will be. Default is 20.
/cam yaw step  determines how agile the camera will correct yaw value to look at the target. 1 is instant, the higher the value the slower it will be. Default is 20.
/cam pos step  determines how agile the camera will correct position value to follow the target. 1 is instant, the higher the value the slower it will be. Default is 20.

/cam pause pauses playback of scene.
/cam resume resumes playback of scene.

/cam show all:linear,cosine,cubic,hermite,circular shows the path using the given interpolation.
/cam hide all:linear,cosine,cubic,hermite,circular hides the path using the given interpolation.
/cam list lists all saved paths.
/cam load  tries to load the saved path with the given name (stored per world).
/cam save saves the current path (including settings) with the given name (stored per world).

/cam-server start [time|ms|s|m|h|d] [loops (-1 -> endless)] starts the animation for the given players.
/cam-server stop stops the animation for the given player.
/cam-server create creates an empty scene.
/cam-server get can be used to run /cam commands on server for the given scene.
/cam-server list lists all saved paths.
/cam-server remove removes the given path.
/cam-server clear clears all saved paths.
/cam-server pause pauses playback of scene for the given players.
/cam-server resume resumes playback of scene for the given players.

Tutorial

 

Verfügbare Versionen

2.2.7release
MC 26.2neoforge
20. Juni 2026
2.2.7release
MC 26.1.2neoforge
20. April 2026
2.2.7release
MC 26.1neoforge
26. März 2026
2.2.8release
MC 1.21.1neoforge
25. Februar 2026
2.2.7release
MC 1.21.1neoforge
16. Januar 2026

CMDCam auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

forge Loader setzen

Wähle im Panel unter "Egg" den forge-Loader und die passende Minecraft-Version (26.2).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "CMDCam". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

forgeneoforge

Minecraft-Versionen

26.2, 26.1.2, 26.1 (+17 weitere)

Server-seitig

~ Optional

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

CMDCam Server crasht beim Start – was tun?

Häufigste Ursache: falsche forge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.2). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist CMDCam mit forge und neoforge kompatibel?

CMDCam unterstützt offiziell forge, neoforge für Minecraft 26.2, 26.1.2, 26.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit CMDCam – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob CMDCam den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere CMDCam mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
GNU Lesser General Public License v2.1 only
Server-seitig
Optional

Unterstützte Versionen

26.226.1.226.11.21.111.21.101.21.91.21.81.21.41.21.31.21.1+10 mehr