Enhanced Block Entities Reloaded

Enhanced Block Entities Reloaded

[UNOFFICIAL PORT] Reduce block entity FPS lag with almost no compromises, and improve their visuals

von
26.1K Downloads
fabricforgeneoforgequiltoptimization
Kompatiblen Minecraft Server konfigurieren

Über diese Mod

UNOFFICIAL PORT

This is an unofficial port of the original Enhanced Block Entities mod, adding support for newer minecraft versions (1.21.5+) as well as Forge and NeoForge!

Enhanced Block Entities

EBE is a 100% client side Minecraft mod which aims to increase the performance of block entity rendering, as well as offer customizability via resource packs.

How does it work? EBE Makes some block entities use baked block models rather than laggy entity models.

Is it just an optimization mod? EBE isn't just an optimization mod, some side effects of its optimizations are many visual improvements.

These may include:

  • Smooth lighting on block entities
  • Being able to remodel block entities with block models
  • Toggling features like christmas chests
  • Being able to see block entities from as far away as possible



What about animations? The best part about EBE is that you still get to keep animations, while gaining the performance boost of baked models! Most animated block entity models will only render when absolutely necessary.

Can I use it with Sodium? Yes.

  • EBE 0.10.2 and above are fully compatible with Sodium 0.6+
  • Earlier EBE versions require installing Indium along with Sodium 0.5.11 or below.

FAQ and Help

Q: I need help with the mod/need to report a bug!

A: If the issue is a BUG please report it on our issue tracker ("Issues" tab at the top of the page)

Q: My chests are invisible!

A: You may be using a resource pack that conflicts with EBE. Open the Block Entity Settings menu (through EBE's Mod Menu entry or through vanilla Video Settings) and enable "Force Resource Pack Compatibility".

Q: My chests are still invisible!

A: You're likely using a Sodium version lower than 0.4, which doesn't support certain Fabric Rendering features by default. If you need to use a Sodium version lower than 0.4 with EBE, you should install Indium.

FPS Boost

Rendering 1700 chests:

Vanilla

Before

With EBE

After

A 155% frame rate increase!

Is your mod incompatible with EBE?

If you are the developer of a mod that makes changes to block entity rendering, your mod will be broken by EBE. Fortunately, EBE provides an API that allows you to force-disable its features, allowing your mod to function instead.

You don't need to add EBE as a dependency in your development environment either!

Add the Entrypoint

fabric.mod.json:

{
    "entrypoints": {
        "main": [...],
        "client": [...],
        "ebe_v1": [
            "my.mod.compat.EBECompatibility"
        ]
    }
}

Need to modify config values? Implement BiConsumer<Properties, Map<String, Text>>

my.mod.compat.EBECompatibility:

public class EBECompatibility implements BiConsumer<Properties, Map<String, Text>>, ... {
    @Override
    public void accept(Properties overrideConfigValues, Map<String, Text> overrideReasons) {
        overrideConfigValues.setProperty("render_enhanced_chests", "false");

        overrideReasons.put("render_enhanced_chests",
                Text.literal("EBE Enhanced Chests are not compatible with my mod!")
                        .formatted(Formatting.YELLOW));
    }
    
    ...
}

The accept(Properties, Map<String, Text>) function is called when EBE loads config values. You can override a desired config value by setting the corresponding property of overrideConfigValues. This will also gray out the option in the config menu.

To explain to users why your mod made that change, you can add a text component to the overrideReasons map corresponding to the key of the option you changed.

Text is net.minecraft.text.Text when using Yarn mappings.

Need to manually reload EBE? Implement Consumer<Runnable>

my.mod.compat.EBECompatibility:

public class EBECompatibility implements Consumer<Runnable>, ... {
    private static Runnable ebeReloader = () -> {};
    
    ...

    @Override
    public void accept(Runnable ebeConfigReloader) {
        ebeReloader = ebeConfigReloader;
    }
}

If your mod needs to modify EBE's config values depending on loaded resources, it may encounter load order problems. This can be somewhat fixed by manually reloading EBE.

The accept(Runnable) function is called when EBE is first loaded. The Runnable executes EnhancedBlockEntities.load(). Store this in a field so you can execute it whenever necessary.

void onMyModResourceReload() {
    EBECompatibility.someParameter = true;
    EBECompatibility.ebeReloader.run();
    // Your config modification handler in EBECompatibility can change 
    // its behavior based on EBECompatibility.someParameter.
}

Verfügbare Versionen

Enhanced Block Entities Reloaded 0.13.1 for Forge 26.3release
MC 26.3forge
20. September 2026
Enhanced Block Entities Reloaded 0.13.1 for Fabric 26.3release
MC 26.3fabric, quilt
17. September 2026
Enhanced Block Entities Reloaded 0.13.1 for Neoforge 26.3release
MC 26.3neoforge
17. September 2026
Enhanced Block Entities Reloaded 0.13.2 for Fabric 1.21.2-1.21.3release
MC 1.21.2, 1.21.3fabric, quilt
7. September 2026
Enhanced Block Entities Reloaded 0.13.2 for Fabric 1.21-1.21.1release
MC 1.21, 1.21.1fabric, quilt
7. September 2026

Enhanced Block Entities Reloaded auf deinem Client installieren

1

Mod-Loader lokal installieren

Installiere fabric für deine lokale Minecraft-Version.

2

Passende Datei herunterladen

Wähle die Enhanced Block Entities Reloaded-Datei für fabric und Minecraft 26.3.

3

Mod installieren

Lege die .jar-Datei in deinem lokalen .minecraft/mods-Ordner ab und starte Minecraft neu. Eine Installation auf dem Server ist nicht nötig.

Kompatibilität

Mod-Loader

fabricforgeneoforgequilt

Minecraft-Versionen

26.3, 26.2, 26.1.2 (+21 weitere)

Server-seitig

✗ Nicht unterstützt

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

Muss Enhanced Block Entities Reloaded auf dem Minecraft Server installiert werden?

Nein. Modrinth kennzeichnet Enhanced Block Entities Reloaded serverseitig als nicht unterstützt. Installiere die Mod nur im lokalen Minecraft-Mods-Ordner. Dein Server kann unverändert bleiben, sofern die Mod-Seite keine zusätzliche Abhängigkeit nennt.

Welche Version und welchen Loader braucht Enhanced Block Entities Reloaded?

Nutze eine Datei für fabric, forge, neoforge, quilt und exakt deine Minecraft-Version. Unterstützte Versionen sind unter anderem 26.3, 26.2, 26.1.2. Loader-Dateien sind nicht untereinander austauschbar.

Enhanced Block Entities Reloaded funktioniert nicht – was kann ich prüfen?

Prüfe zuerst Minecraft-Version, Loader-Version und erforderliche Abhängigkeiten. Lege die .jar-Datei im lokalen .minecraft/mods-Ordner ab und entferne ältere Duplikate. Da die Mod clientseitig ist, löst mehr Server-RAM dieses Problem nicht.

Minecraft Server für deine Gruppe

Enhanced Block Entities Reloaded bleibt auf deinem Client. Hoste dazu eine kompatible Welt für deine Mitspieler.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
Client-Kompatibilitätsanleitung
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
GNU Lesser General Public License v3.0 only
Server-seitig
Nicht unterstützt

Unterstützte Versionen

26.326.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.7+14 mehr