Locate Fixer

Locate Fixer

you ever get that annoying msg that says biome not found or structure not found? well this fixes that command and adds some features, also the locate command runs async which improve performance.

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forgeneoforgeoptimizationutilityworldgen
Server mit dieser Mod mieten

Über diese Mod

Locate Fixer

Locate Fixer is a lightweight quality-of-life mod for NeoForge 1.21.1 that makes Minecraft's /locate, /locate biome, and /tp commands reliable for players, staff, and pack makers. The mod keeps searching long after vanilla would give up, streams progress back to chat, and makes teleporting to the result safe even on busy servers also on versions 2.1.1+ when telaporting in a hill biome or cave biome you should not get stuck in blocks anymore just be careful of lava if you do get stuck please make a issue report.

Highlights

  • Escalating search radii. Locate rings climb from 6,400 blocks up to 256,000 blocks, so far-flung structures and modded biomes are actually discoverable.
  • Async locate workers. Scans run in a background thread pool while the main server thread stays responsive and keeps players moving.
  • Smart caching. Recently found structures and biomes are cached and instantly reused for nearby requests, saving repeated scans.
  • Safer teleports. /tp to a locate result preloads the destination chunks, shows a 5‑second countdown, and only moves the player once everything is ready. also it uses raytracing to find a place to put you so you don't get stuck between blocks.
  • Schematic helpers. /locate schematic <name> hooks into the WorldEdit config/worldedit/schematics folder so custom builds are easy to revisit.

Configuration

Locate Fixer is configurable through the generated config/locatefixer-server.toml file.

  • locate.locateRings — Ordered list of block radii to search. You can shrink or expand the search ceiling to fit your world size.
  • locate.locateThreadCount — Number of async worker threads (1–8) that handle structure and biome scans.
  • locate.cacheDurationMinutes — How long locate results stay cached before expiring.
  • locate.cacheChunkGranularity — How broadly cached results can be reused around the original request.
  • locate.biomeSampleRadiusMultiplier & locate.biomeSampleStepMultiplier — Tune biome sampling density for faster or more precise biome scans.
  • locate.enableNearestCommand — Enables /locate nearest structure|biome <count>.
  • poi.poiSearchRadius — Maximum radius used when scanning for points of interest.

Usage

  1. Install Locate Fixer on the server (optional but recommended on clients for consistent chat messages).
  2. Run /locate or /locate biome as usual. Progress messages show which radius is currently scanning.
  3. Use /tp immediately after; the mod preloads the target area and teleports you safely once it’s chunk-loaded.
  4. Drop .schem files into config/worldedit/schematics/ to make them discoverable via /locate schematic <name>.
  5. DEV only you can add your own structure thats generated not by datapacks and register it to the locate command using our api check the source code for api docs

Compatibility

  • NeoForge 1.21.1
  • No hard dependencies
  • Designed to coexist with optimization mods and structure/worldgen content packs

Whether you're hunting a single rare biome, confirming a structure generated, or guiding new players across a modded server, Locate Fixer keeps the locate workflow fast, chatty, and safe from start to finish.

Verfügbare Versionen

Locate Fixer 3.1.0release
MC 1.20.1forge
13. Mai 2026
Locate Fixer 3.1.0release
MC 1.21.1neoforge
13. Mai 2026

Locate Fixer auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 4 GB RAM (6 GB empfohlen).

2

forge Loader setzen

Wähle im Panel unter "Egg" den forge-Loader und die passende Minecraft-Version (1.21.1).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "Locate Fixer". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

forgeneoforge

Minecraft-Versionen

1.21.1, 1.20.1

Server-seitig

Erforderlich

Empfohlener RAM

6 GB(min. 4 GB)

Häufige Fragen

Locate Fixer Server crasht beim Start – was tun?

Häufigste Ursache: falsche forge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 4 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.1). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist Locate Fixer mit forge und neoforge kompatibel?

Locate Fixer unterstützt offiziell forge, neoforge für Minecraft 1.21.1, 1.20.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit Locate Fixer – wie optimiere ich die Performance?

Empfohlener RAM: 6 GB (+1 GB pro 5 Spieler). Prüfe mit /spark profiler, ob Locate Fixer den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere Locate Fixer mit nur einem Klick auf deinem Server.

Empfohlener RAM
6 GBab €7.800000000000001/Monat
Min. 4 GB | +1 GB pro 5 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
LicenseRef-All-Rights-Reserved
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.11.20.1