NoConsoleSpam

NoConsoleSpam

Pesky Console Spam, no more!

von
5.4K Downloads
fabricoptimizationutility
Server mit dieser Mod mieten

Über diese Mod

NoConsoleSpam

A Minecraft Fabric mod that reduces console spam by filtering out unnecessary messages and warnings.

Features

  • Filters out common spam patterns including:
    • Lithium-related messages
    • Mismatch block errors
    • Server overloading messages
    • Player movement warnings
    • Class Analysis Errors
    • Support for custom patterns via configuration
  • External JSON configuration file for easy customization
  • Enhanced exception logging system:
    • Organizes exceptions by source (mod/plugin/class)
    • Captures all types of Java exceptions (Runtime, IO, Reflection, Security, Network, etc.)
    • Logs JVM errors with detailed context
    • Detailed exception information including cause, thread, logger, and context
    • Individual error logs with full stack traces
    • Automatic categorization of exceptions into logical groups
  • Robust error handling with graceful recovery mechanisms
  • Null-safe implementation for server stability
  • Lightweight and efficient
  • Compatible with Minecraft Major Updates and Snapshots

Installation

  1. Install Fabric Loader for Minecraft
  2. Download the correct version for your Minecraft version
  3. Place the mod JAR file in your Minecraft mods folder
  4. Launch Minecraft with Fabric Loader

Configuration

The mod now uses an external configuration file located at config/NoConsoleSpam/spamfilters.json. This file is automatically created when the mod is first run.

You can customize the following settings:

  • Spam patterns (using regular expressions)
  • Ignored loggers (to completely silence specific loggers)
  • Exception logging settings

Example configuration:

{
  "spamPatterns": [
    ".*Lithium.*",
    ".*mismatch.*",
    ".*overloading.*",
    ".*moving.*wrongly.*",
    ".*Class Analysis Error.*"
  ],
  "ignoredLoggers": [
    "net.minecraft.class_5458",
    "net.minecraft.class_5459",
    "net.minecraft.class_5460"
  ],
  "exceptionSettings": {
    "captureExceptions": true,
    "logFile": "logs/exceptions.log",
    "maxLogSize": 10485760,
    "maxBackupIndex": 3,
    "organizeBySource": true,
    "captureRuntimeExceptions": true,
    "captureIOExceptions": true,
    "captureFabricExceptions": true,
    "captureMinecraftExceptions": true,
    "captureReflectionExceptions": true,
    "captureSecurityExceptions": true,
    "captureNetworkExceptions": true,
    "captureDataExceptions": true,
    "captureErrors": true,
    "captureConcurrentExceptions": true
  }
}

Exception Logging

Exceptions are now logged individually to separate files in the Console Errors directory. By default, the exceptions are organized into subdirectories based on their source (mod/plugin/class), making it much easier to track down issues from specific components.

Each exception log file contains:

  • Timestamp and exception type
  • Source identification (what mod/plugin/class caused it)
  • Exception category (Runtime, IO, Reflection, etc.)
  • Thread name, logger name, and log level
  • Full exception message and stack trace
  • Cause information, when available
  • Any suppressed exceptions

This enhanced logging system provides much more context for debugging issues in Minecraft and Fabric mods.

Exception Logging Settings

The new exception logging system provides several options to control what gets logged:

  • organizeBySource: When enabled, exceptions are organized into subdirectories by their source
  • captureRuntimeExceptions: Controls whether to log RuntimeExceptions (NullPointerException, etc.)
  • captureIOExceptions: Controls whether to log IOExceptions (file errors)
  • captureFabricExceptions: Controls whether to log Fabric-specific exceptions
  • captureMinecraftExceptions: Controls whether to log Minecraft-specific exceptions
  • captureReflectionExceptions: Controls whether to log reflection-related exceptions
  • captureSecurityExceptions: Controls whether to log security-related exceptions
  • captureNetworkExceptions: Controls whether to log network-related exceptions
  • captureDataExceptions: Controls whether to log data-related exceptions
  • captureErrors: Controls whether to log JVM errors
  • captureConcurrentExceptions: Controls whether to log concurrent-related exceptions

Changelog

For more detailed information about each release, see the CHANGES.md file.

License

This project is licensed under the MIT License - see the LICENSE file for details.

Verfügbare Versionen

NoConsoleSpam 1.8release
MC 1.21.10fabric
10. Oktober 2025
NoConsoleSpam 1.7release
MC 1.21.9fabric
10. Oktober 2025
NoConsoleSpam 1.6release
MC 1.21.8fabric
10. Oktober 2025
NoConsoleSpam 1.5release
MC 1.21.7fabric
10. Oktober 2025
NoConsoleSpam 1.4.5release
MC 1.21.6-pre3fabric
6. Juni 2025

NoConsoleSpam auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

fabric Loader setzen

Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.10).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "NoConsoleSpam". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

fabric

Minecraft-Versionen

1.21.10, 1.21.9, 1.21.8 (+9 weitere)

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

NoConsoleSpam Server crasht beim Start – was tun?

Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.10). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist NoConsoleSpam mit fabric kompatibel?

NoConsoleSpam unterstützt offiziell fabric für Minecraft 1.21.10, 1.21.9, 1.21.8. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit NoConsoleSpam – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob NoConsoleSpam den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere NoConsoleSpam mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.101.21.91.21.81.21.71.21.6-pre31.21.6-pre125w21a25w20a1.21.51.21.4+2 mehr