Polymer
Library for creating better server side content!
Über diese Mod
Polymer
It's a library for creating server side content, that work for player's without mods or (required) resource packs!
You can create blocks, items and entities, that not only will work fully on server side (and singleplayer), but also
are represented on server the same as normal (vanilla/modded) ones (unlike bukkit/spigot ones, that are stored as vanilla block).
This library also should work correctly with other, non-polymer mods and PolyMC!
For players:
This library/mod includes few small utilities that can be useful for playing on servers using Polymer.
Few things it does on the client:
- Added compatibility to multiple client side mods (EMI, Just Enough Items, Roughly Enough Items, WTHIT, Jade, AppleSkin)
- Correct information on F3 debug screen
- Full support for Polymer item picking
- Creative item tabs synced with server
- Fixes for server resource pack while using Canvas or Iris
For server owners/mod pack makers:
Any mod using this library shouldn't be required on the client side! However, as stated above, there
are few small quality of life things added with it. So you might want to recommend it or include with
your mod pack.
If you have a server and polymer based mods you are using include a resource pack, you might want since version 0.2.5
"packed/all" version of polymer contains AutoHost module, allowing you to setup automatic building and sending of packs
to clients.
If you use 1.18.x or older, use this instead: https://github.com/aws404/polypack-host
For mod developers:
All information about usage can be found at https://polymer.pb4.eu!
What this library/mod doesn't do
This mod doesn't convert existing mods to server side ones. While it's possible to do so with manual coding,
for that you might want to use PolyMC as long as you don't
need to use regular mods on the client (for example with a modpack).
Commands
/polymer- Display about/polymer creative- Opens list of Polymer/Server-Side creative tabs (Available to anyone with creative)/polymer generate- Generates polymer resourcepack as<server/client directory>/polymer-resourcepack.zip
Download
Check list of known mods using Polymer
Verfügbare Versionen
Polymer auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
fabric Loader setzen
Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (26.2).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "Polymer". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
26.2, 26.2-rc-2, 26.1.2 (+60 weitere)
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
Polymer Server crasht beim Start – was tun?
Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (26.2). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist Polymer mit fabric und quilt kompatibel?
Polymer unterstützt offiziell fabric, quilt für Minecraft 26.2, 26.2-rc-2, 26.1.2. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit Polymer – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob Polymer den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
Ähnliche Mods
Modded Server mieten
Installiere Polymer mit nur einem Klick auf deinem Server.
Details
- Lizenz
- GNU Lesser General Public License v3.0 only
- Server-seitig
- Erforderlich