TarotCards: Remastered

TarotCards: Remastered

Adds the 22 Major Arcana Tarot Cards with unique passive bonuses

von
106.4K Downloads
fabricforgeneoforgemagic
Server mit dieser Mod mieten

Screenshots

tarotcards
Creative Tab
Tarot Deck

Über diese Mod

Tarot Cards: Remastered

neoforge
forge
fabric
Available on Modrinth
Available on Curseforge

Modrinth
CurseForge

About

  • This is the officially authorized continuation of the original TarotCards, maintained and updated with the original author's blessing under the MIT.
  • Find each of the 22 cards throughout the world, and receive their bonus by just carrying them! This small mod just adds the cards and their abilities. You can't craft them but instead you find them all in loot chests, such as buried treasure, shipwrecks, dungeons, and more.

Changes

The following text in bold italics indicates new or modified content.

  • Issue Fixes: resolved several legacy issues inherited from the original mod
  • Unified Config: now powered by FzzyConfig
  • The Lovers & The World: support for FTB Teams
  • The Magician: uses the piglin_loved tag for better compatibility with gold items from other mods.
  • Pet Logic: Optimized ally detection to ensure your tamed pets and team members are correctly identified
  • Dedicated Tarot Slot: added a dedicated tarot slot for both Trinkets (Fabric) and Curios (Forge)
  • Enchantment Capping: added the_highpriestess_extra_levels. When capenchants is enabled, you can define how many levels above the vanilla maximum an enchantment book can reach
  • NBT Storage: tarot card data is now handled via nbt storage for better stability and easier integration with other mods
  • Commands: Added a set of player-specific deck management commands. These commands require per_player_deck_size to be set to true in the config to allow individual capacity limits (0-22) for each player
  • Level & Advancement Lock: Customize the minimum experience level or specific advancement required to activate each card's effect

Cards and their abilities

The abilities are all passive, and are applied while held or in the players inventory. Cards of the same type do not stack. Can be toggled on or off by using them.

  • Death: Deal +20% more damage to non-undead mobs
  • Judgement: 15% to deal double damage.
  • Justice: 25% of Damage taken is also dealt to the attacker in full.
  • Strength: Constant Strength 2.
  • Temperance: 25% less hungry.
  • The Chariot: +20% speed boost.
  • The Devil: Attacks inflict weakness.
  • The Emperor: Constant Hero Of The Village 3.
  • Empress: Nearby animals breed, babies grow faster.
  • The Fool: Jump Boost 3.
  • The Hanged Man: Receive 50% of damage taken as experience.
  • The Hermit: +10 Armor when away from allies.
  • The Hierophant: 150% Experience gain.
  • The High Priestess: Upgrades held enchantment books with experience.
  • The Lovers: Nearby allies are granted Regeneration 3.
  • The Magician: Golden items won't break.
  • The Moon: Constant Night Vision.
  • The Star: +50% Base reach distance.
  • The Sun: +25% Base health.
  • The Tower: Immune to Fall Damage.
  • The World: Slowness 3 to nearby mobs.
  • The Wheel Of Fortune: +3 Luck.

Loot

By default, cards have a 20% chance to spawn once in:

  • Desert Pyramids
  • Dungeons
  • Cities
  • Nether Fortresses
  • Mineshafts
  • Shipwrecks
  • Stronghold Libraries
  • Temples in Villages

These locations can be modified via datapacks

  • fabric: modify or override data/tarotcards/loot_targets/target_chests.json
  • forge: override the GLM JSON at data/tarotcards/loot_modifiers/tarot_loot_modifier.json

The Tarot Deck

Holds one of each card for easy collection. Can be equipped as curio Applies their effect even while the cards are inside. Also fire immune!
There's currently an issue with the Tarot Deck being empty when switching to creative when on a server. Looking for a fix is taking longer than expected, its probably an issue with forge. I recommend not using the deck if you're planning to switch game modes.(Fixed)

Key

With Curios API or Trinkets installed, press G (default) to access the tarot deck in the accessory inventory

Config

General

  • tick_rate: How many ticks it takes to check if a player has a tarot or not, more = more performace but longer time to activate/deactivate effects
  • tarot_deck_size: The maximum capacity of the tarot deck, determines the number of active slots in the deck gui (0-22)
  • per_player_deck_size: Allows individual player deck sizes to override the global setting. In this mode, tarot_deck_size is used as the default value
  • require_card_in_curio: Requires the card to be in your curio slot, or in the tarot deck (also in the curio slot) to function
  • tarot_deck_applies_effects: If cards in the tarot deck apply their effects to the player holding it
  • level_lock: If enabled, players must reach a specific experience level to activate the effects of a tarot card
  • advancement_lock: If enabled, players must complete specific advancements to unlock the power of tarot cards
  • min_xp_level_required: Define the minimum experience level required for each tarot card
  • required_advancements: Maps each tarot card to a specific advancement path. If empty or invalid, no advancement will be required

Loot

  • do_loot_generation: If Tarot Cards should be added to the default loot tables specified in data
  • default_loot_chance: Chance a tarot card appears in default loot (0.75 = 75%)(1.0 = there will always be a single tarot card in chests)

Cards

  • death_damagebonus: Percentage of damage increase to living (0.5 = +50%)
  • judgement_damagechance: Percentage chance of dealing double damage (0.5 = 50%)
  • justice_damagemultiplier: Percentage of damage returned to the attacker (1.0 = 100%)
  • the_tower_damagenegation: Percentage of fall damage negated (0.5 = 50%)
  • the_sun_healthboost: Percentage increase of base health (0.5 = +50%)
  • the_star_reachboost: Percentage increase of reach distance (0.5 = +50%)
  • strength_amplifier: Amplifier for effect (1 = II)
  • the_fool_jumpboost: Amplifier for effect (2 = III)
  • the_chariot_speedboost: Percentage increase of base speed (0.5 = +50%)
  • temperance_reduction: Multiplier for hunger gained (0.5 = -50%, 0 = no change)
  • the_devil_weaknessamplifier: Amplifier for effect (1 = II)
  • the_emperpor_heroofvillagebonus: Amplifier for effect (1 = II)
  • wheel_of_fortune_luckbonus: How much luck (not fortune) is added to the player
  • the_hierophant_xpboost: Percentage increase of experience (2 = +200%)
  • the_hanged_man_xpratio: How much of the damage is converted to experience
  • the_hanged_man_xpcap: Max amount of experience that can be obtained from an instance of damage
  • the_highpriestess_taxfree: Converts level cost to fixed XP points. Ex: if an upgrade costs 5 levels, it only deducts the XP needed for Lv.0-5, instead of dropping a Lv.100 player down to 95
  • the_highpriestess_skip_maxed: If enabled, the card will automatically search for the first enchantment that hasn't reached its level cap. If disabled, it only attempts to upgrade the very first enchantment in the list
  • the_highpriestess_capenchants: Enable to allow upgrading enchantments beyond their vanilla maximum level (plus extra_levels)
  • the_highpriestess_upgradecost: How much each level of enchantment costs to upgrade (cost = enchantment_level * this_config)
  • the_highpriestess_extra_levels: Allows enchantment books to be upgraded beyond their natural max level by this many additional levels (only works if capenchants is true)
  • the_empress_range: How close animals need to be to set lovemode
  • the_hermit_allyrange: How far away the player must be from allies to activate
  • the_hermit_armorbonus: How much armor is added when away from allies
  • the_lovers_range: How close allies need to be to apply regeneration
  • the_lovers_regenamplifier: Amplifier for effect (1 = II)
  • the_world_range: How close non-allies need to be to apply slowness
  • the_world_slownessamplifier: Amplifier for effect (9 = X)

Command

These commands require per_player_deck_size to be set to true in the config

  • tarotcards decksize <target> get
  • tarotcards decksize <target> set <size>

Verfügbare Versionen

[Forge 1.20.1] v2.3.5release
MC 1.20.1forge
17. Juli 2026
[Fabric 1.20.1] v2.3.5release
MC 1.20.1fabric
17. Juli 2026
[NeoForge1.21.11] v2.3.5release
MC 1.21.11neoforge
17. Juli 2026
[Fabric 1.21.11] v2.3.5release
MC 1.21.11fabric
17. Juli 2026
[NeoForge 1.21.1] v2.3.5release
MC 1.21.1neoforge
17. Juli 2026

TarotCards: Remastered auf dem Server installieren

1

Server bestellen

Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).

2

fabric Loader setzen

Wähle im Panel unter "Egg" den fabric-Loader und die passende Minecraft-Version (1.21.11).

3

Mod installieren

Öffne den Mod-Browser im Dashboard und suche nach "TarotCards: Remastered". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.

Kompatibilität

Mod-Loader

fabricforgeneoforge

Minecraft-Versionen

1.21.11, 1.21.1, 1.20.1

Server-seitig

Erforderlich

Empfohlener RAM

4 GB(min. 3 GB)

Häufige Fragen

TarotCards: Remastered Server crasht beim Start – was tun?

Häufigste Ursache: falsche fabric-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.21.11). Über das Panel kannst du den Loader mit einem Klick wechseln.

Ist TarotCards: Remastered mit fabric und forge und neoforge kompatibel?

TarotCards: Remastered unterstützt offiziell fabric, forge, neoforge für Minecraft 1.21.11, 1.21.1, 1.20.1. Achtung: Forge- und Fabric-Mods sind NICHT untereinander kompatibel – wähle einen Loader und bleibe dabei. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.

Server laggt mit TarotCards: Remastered – wie optimiere ich die Performance?

Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob TarotCards: Remastered den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.

Modded Server mieten

Installiere TarotCards: Remastered mit nur einem Klick auf deinem Server.

Empfohlener RAM
4 GBab €5.2/Monat
Min. 3 GB | +1 GB pro 8 Spieler
Jetzt Server erstellen
1-Klick Mod Installation
NVMe SSD Speicher
DDoS-Schutz inklusive

Details

Lizenz
MIT License
Server-seitig
Erforderlich

Unterstützte Versionen

1.21.111.21.11.20.1