
VS: Ship Handler
A mod to automatically remove those pesky random ships.
Über diese Mod
VS: Ship Handler is a performance mod for Valkyrien Skies.
Have you ever had people creating millions of ships, making the server a crashaholic?
Well fear no more, ship handler is here to save the day!
Players will have to register their ships to their name if they want them to stay on the server.
Admins can run the "handler" command to delete all unregistered ships from the server.
How To Use:
Players can register, and unregister their ships with the commands:
ship-handler ship register <ship>
and
ship-handler ship unregister <ship>
You can list the ships that you currently have registered with:
ship-handler list list
You can view the ships that you have created with:
ship-handler list created-ships
You can view your current AutoRegister status with:
ship-handler ship autoRegister
You can turn it on or off by adding true or false to the end of the command like so:
ship-handler ship autoRegister <true|false>
To handle the ships, run the command:
ship-handler handler run
To delete a ship by it's ID use:
ship-handler handler deleteShip <ShipID>
To see all the currently registered ships, and to which player it is registered, use:
ship-handler list all-registered-ships
To see all the currently created ships, and which player created it, use:
ship-handler list all-created-ships
To remove a registered ship from another player (regardless of if you know the player's name or not) use:
ship-handler ship remove <ship>
To register a ship to your name (regardless of previous ownership) use:
ship-handler ship add <ship> [player]
To change the various config settings go to the Server config file at:
<world>
└serverconfig
└shiphandler.toml
The settings that you can change:
Auto Register Ships: Default AutoRegister Value for new players (Set to true by default)
Infinite OP Ships: If players that have been set as operator get to have infinite ships (Set to true by default)
Max Ships: The maximum allowed ships that a player can register to their name, set to -1 for infinite ships. This is overridden by "Infinite OP Ships" (Default set to -1)
Max Ship Find Distance: The maximum distance that AutoRegister will look in to find a player. (Set to 150 by default)
Feel free to give suggestions for improvements!
You are free to use this in modpacks, just credit me please :D
Verfügbare Versionen
VS: Ship Handler auf dem Server installieren
Server bestellen
Bestelle einen Minecraft Java Server mit mindestens 3 GB RAM (4 GB empfohlen).
forge Loader setzen
Wähle im Panel unter "Egg" den forge-Loader und die passende Minecraft-Version (1.20.1).
Mod installieren
Öffne den Mod-Browser im Dashboard und suche nach "VS: Ship Handler". Klicke "Installieren" – fertig! Alternativ: Lade die .jar via SFTP in den /mods Ordner.
Kompatibilität
Mod-Loader
Minecraft-Versionen
1.20.1
Server-seitig
✓ ErforderlichEmpfohlener RAM
4 GB(min. 3 GB)Häufige Fragen
VS: Ship Handler Server crasht beim Start – was tun?
Häufigste Ursache: falsche forge-Version oder zu wenig RAM. Prüfe im Server-Log (latest.log), ob ein "OutOfMemoryError" oder "Mixin"-Fehler auftritt. Bei Mado Hosting: Stelle sicher, dass mindestens 3 GB RAM zugewiesen sind und der Loader zur Mod-Version passt (1.20.1). Über das Panel kannst du den Loader mit einem Klick wechseln.
Ist VS: Ship Handler mit forge kompatibel?
VS: Ship Handler unterstützt offiziell forge für Minecraft 1.20.1. Im Mado Dashboard werden inkompatible Loader-Kombinationen automatisch erkannt.
Server laggt mit VS: Ship Handler – wie optimiere ich die Performance?
Empfohlener RAM: 4 GB (+1 GB pro 8 Spieler). Prüfe mit /spark profiler, ob VS: Ship Handler den meisten Tick-Time verbraucht. Häufige Fixes: Server-View-Distance auf 8-10 reduzieren, bei Forge "performant" oder "starlight" als Zusatz-Mod installieren. Bei Mado Hosting läuft dein Server auf NVMe-SSDs mit dedizierten CPU-Kernen für minimale Latenz.
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Modded Server mieten
Installiere VS: Ship Handler mit nur einem Klick auf deinem Server.