
FicsIt-Networks
Upgrade Satisfactory with customizable computers, smart networking and custom scripting for unparalleled factory control!
Beschreibung
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<div class="fin-header">
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<img src="https://github.com/Panakotta00/FicsIt-Networks/blob/development/Resources/InGameBanner.jpg?raw=true" />
<div class="fin-title">
<img style="height: 5rem;" src="https://github.com/Panakotta00/FicsIt-Networks/blob/development/Resources/Ficsit_Logo_White.png?raw=true" />
<h1 style="width: 100%; text-align: center;">Networks</h1>
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<div class="filler"></div>
FicsIt-Networks allows you to control, mointor, manage and automate each process of your factory by providing a network system and programmable computers, aswell as other I/O.
Checkout the [Repository](https://ficsit-networks-repository.panakotta00.dev/) to find existing programs and examples.
If you want to learn more:
[please visit the Documentation](https://docs.ficsit.app/ficsit-networks/latest)
<div style="display: flex; justify-content: center;">

<a href="https://discord.gg/3VfZ6Da" target="_blank" rel="noopener noreferrer"><img style="height: 50px; margin: 10px;" src="https://gotpa.ws/img/join_discord.png" /></a>
<a href="https://patreon.com/ficsitnetworks" target="_blank" rel="noopener noreferrer"><img style="height: 36px; margin: 10px;" src="https://raw.githubusercontent.com/Panakotta00/FicsIt-Networks/refs/heads/development/Resources/patreon_banner.png" /></a>
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Features
========
<div id="features">
<div class="feature" id="networks">
<div class="content">
<h4>Networks</h4>
This is a basic network like the existing power network allowing you to connect buildings with a network connector to the network.
When placing a network cable you're also able to automatically add a network adapter to existing Satisfactory Machines to connect them to the network.
These networks then allow you to access function from machines and get automatically send signals from machines e.g. no need of polling.
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<img src="https://i.imgur.com/2eXXsH4.jpg">
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<div class="feature" id="modular-computer">
<div class="content">
<h4>Modular Computer</h4>
The modular computer is a building wich has network connector and a power connector.
The basic concept is, that you have panele were you can place different modules like the cpu, ram-bars or a drive enabling different features for your computer.
There is currently one type of processor, the Lua Processor. It allows you to run complex Lua code which uses the network to interact with your factory.
</div>
<img src="https://preview.redd.it/ficsit-networks-showcase-v0-kn3oufxobo9a1.png?width=1918&format=png&auto=webp&s=61dbb26b08de5d906ccd3f95c94b185185e2f245" />
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<div class="feature" id="modular-io">
<div class="content">
<h4>Modular I/O Panels</h4>
The modular I/O Panel is basically a control panel were you can attach different I/O modules like buttons, levers, LEDs, displays and so on. To read and write data to and from a computer.
</div>
<img src="https://preview.redd.it/i-am-addicted-to-ficsit-networks-v0-8d2ukihcmema1.jpg?width=1080&crop=smart&auto=webp&s=13401dd3c9e581f905876cc36931bac4d85b8e4f" />
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<div class="feature" id="screens">
<div class="content">
<h4>Screens</h4>
Monitors/Monitors and GPUs allow you to visualize data in multiple different forms. They also allow you to use montiors as user inputs like Keyboard, Mouse and Touch.
</div>
<img src="https://preview.redd.it/ficsit-networks-showcase-v0-w4whz2lyao9a1.png?width=1920&format=png&auto=webp&s=7bee39bc77b42a7efc404b2047af2f4ebda71324" />
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<div class="feature" id="api">
<div class="content">
<h4>Extensive API</h4>
Most of the games mechanics are exposed to the script environment using the reflection system. The in-game reflection viewer allows you to easily discover exposed functionallity for every machine and most buildings. Even other mods that do not explicity support FicsIt-Networks have some API available to work with.
</div>
<img src="https://i.redd.it/ficsit-networks-showcase-v0-j3js32yobo9a1.png?width=1917&format=png&auto=webp&s=3f739b6e7cf069a37e12bcb0447a8da8cc065eee" />
</div>
<div class="feature" id="lua">
<div class="content">
<h4>Lua Scripting</h4>
Lua is a first-class-citizen and is used to programm in-game computers. The reflection system and even more API is exposed to the Lua runtime giving you a lot of freedom on how to control your factory.
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<img src="https://external-preview.redd.it/i-made-scrolling-text-with-ficsit-networks-v0-7Nd6yfaqqp1oH2IPkEzMNBh12egdDK26lNimTRH0YFk.png?format=pjpg&auto=webp&s=f7c78795db4bdaaba12ac00be833e64d64ec028c" />
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<div class="gallery">
<a class="vid" href="https://youtu.be/EErI0OiWttw"><img src="https://img.youtube.com/vi/EErI0OiWttw/maxresdefault.jpg" /></a>
<a class="vid" href="https://youtu.be/EtybEOkgJ4o"><img src="https://img.youtube.com/vi/EtybEOkgJ4o/maxresdefault.jpg" /></a>
<a class="vid" href="https://www.youtube.com/playlist?list=PLKTdAeAt_BilFGjKoIG9GObwjqmxdSoeE"><img src="https://img.youtube.com/vi/Pp8prMF9pno/maxresdefault.jpg" /></a>
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Contributors
============
<div class="columns">
<style>.columns ul { margin-block: 0; column-count: 3; }</style>
- [Panakotta00](https://panakotta00.dev)
- [Roze](https://github.com/RozeDoyanawa)
- [RosszEmber](https://www.deviantart.com/ronsemberg)
- Coffeediction
- Deantendo
- [Raysh](https://www.artstation.com/raysh)
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Versionen
FicsIt-Networks auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 3 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "FicsIt-Networks". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
FicsIt-Networks funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob FicsIt-Networks bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
FicsIt-Networks verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler FicsIt-Networks v1.2.0 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist FicsIt-Networks mit anderen Satisfactory Mods kompatibel?
FicsIt-Networks nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
FicsIt-Networks Server mieten
Spiele FicsIt-Networks auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Panakotta00
- Neueste Version
- v1.2.0
- Erstellt am
- 4. Juli 2020
- Zuletzt aktualisiert
- 22. August 2026
- Quellcode
- GitHub →