
Mk++
Add Mk.2, Mk.3 and Mk.4 for Assembler, Refinery, Foundry, Constructor, Smelter, Manufacturer...
Beschreibung
🏭- Mk++ - 🏭
>> Consider using Industrial Evolution instead while waiting for this mod to update: https://ficsit.app/guide/Mg9t1BzVdaGhz <<
<u>Donation:</u>
If you like my jobs please consider checking my PayPal or my Patreon: <br>
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=YMT6T58MFFE7Y&source=url">
<img height="50px" src="https://www.paypalobjects.com/webstatic/icon/pp258.png"></a>
If you would like to offer your support trough Crypto-Currency send me a DM
<u>Mk++ is totally compatible with multiplayer! You can easily play online with your friends! </u>
<img height="60px" src="https://raw.githubusercontent.com/deantendo/community/master/com_mp_yes.png">
<u>Contact, Feedback and Bug Report:</u>
Feel free to contact me on discord if you have request or question! (`boyshallll`)
<a href="https://discord.gg/HECuA2yaRH">
<img height="100px" src="https://cdn.vox-cdn.com/thumbor/Rb_LWJvgtDBNvRMbPXTnMSyij9o=/0x200:2400x1400/fit-in/1200x600/cdn.vox-cdn.com/uploads/chorus_asset/file/11946613/discord_logo_wordmark_2400.jpg"></a>
<s>
❗❗❗<u>UPGRADES!</u>❗❗❗
I know that all of you asked for this important feature and now it is here!
You can now upgrade your building without the need to remove the old one and surrounding belts/pipes.
<u>You need to install SMART! mod for upgrading to work.</u>
This process is like any normal upgrade:
Recipe, Power shards, Input/Output inventory items are transferred from the old building to a new one.
All the belts and pipes and power cables are re-connected to a new building automatically.
You will get a refund for the old building
</s>
The Smart mod, and as a result, in-place upgrading, is not currently working.
This functionality may return in a future version.
<u> Presentation </u>
Mk++ adds Mk.2, Mk.3 and MK.4 versions lots of building to make them more efficient.
Every production machine added by this mod has 4 power connections, enabling daisy chaining.
Mk++ adds +45 new buildings but with original model:
Mk.2 = 1.5x production and power consumption
Mk.3 = 2x production and power consumption
Mk.4 = 5x production and 4x power consumption
Note that a number of Mk++ machines can produce resources faster than it is possible to extract the produced resources, such as oil and water extractors.
You will have to underclock the machines or use other mods' solutions to this problem.
Mk.2
Mk2 Constructor
Mk2 Refinery
Mk2 Foundry
Mk2 Smelter
Mk2 Manufacturer
Mk2 Assembler
Mk2 Water Pump (240 m^3)
Mk2 Nuclear Reactor
Mk2 Fuel Generator
Mk2 Biomass Generator (with one belt input)
Mk2 Packager
Mk2 Oil Extractor (240 m^3)
Mk2 Blender
Mk2 Resource Well Pressurizer (900 m^3)
Mk2 Resource Well Extractor
Mk2 Particle Accelerator
Mk3
Mk3 Constructor
Mk3 Refinery
Mk3 Foundry
Mk3 Smelter
Mk3 Manufacturer
Mk3 Assembler
Mk3 Water Pump (360 m^3)
Mk3 Oil Pump (360 m^3)
Mk3 Fuel Generator
Mk3 Packager
Mk3 Blender
Mk3 Resource Well Pressurizer (1200 m^3)
Mk3 Resource Well Extractor
Mk3 Particle Accelerator
Mk4
Mk4 Constructor
Mk4 Refinery
Mk4 Foundry
Mk4 Smelter
Mk4 Manufacturer
Mk4 Assembler
Mk4 Water Pump (600 m^3)
Mk4 Oil Pump (600 m^3)
Mk4 Fuel Generator
Mk4 Power Pole (20 connections)
Mk4 WallPowerPole
Mk4 Miner (720 items / min, 100 MW)
Mk4 Packager
Mk4 Blender
Mk4 Resource Well Pressurizer (3000 m^3)
Mk4 Resource Well Extractor
Mk4 Particle Accelerator
Thanks :
Thanks to Random Gamer for his youtube video : <https://youtu.be/xjLwknKyKz8>
Icon by deantendo#4265
Quantum Server model by NumseBacon
Thanks to Algalish for his help on C++ part
Few Screenshots


Versionen
Mk++ auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "Mk++". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
Mk++ funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Mk++ bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
Mk++ verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Mk++ v6.3.0 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist Mk++ mit anderen Satisfactory Mods kompatibel?
Mk++ nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
Mk++ Server mieten
Spiele Mk++ auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Boyshall, Alex, Robb
- Neueste Version
- v6.3.0
- Erstellt am
- 4. April 2020
- Zuletzt aktualisiert
- 7. Juli 2026