
Satisfactory Blueprint Storage
Browse and download shared blueprints and packs, and publish your own blueprints on K-Mods.com.
Beschreibung
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Found a great blueprint online and now you're fiddling with folders, copying `.sbp` files around and reloading your save? Satisfactory Blueprint Storage (SBS) cuts all of that out. Browse the community blueprint library straight from the Build Menu, hit download, and the blueprint shows up in your Blueprint tab, no restart, no file juggling. Made something you're proud of? Publish it to K-Mods.com right from the same screen.
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Browse Blueprints Without Leaving the Game</strong></td></tr></table>
Once you've unlocked blueprints, the SBS browser lives in your Build Menu. It talks to the K-Mods.com blueprint library and lets you dig through everything the community has shared.
- Blueprints and Packs: grab a single blueprint, or a whole pack (a curated bundle of blueprints that belong together, like a complete production line).
- Search, filter and page: narrow the list down by name and tags, and flip through pages when the results get long.
- Details before you commit: open any entry to see its description, tags, author and preview before downloading.
- Live download progress: watch each file land while you keep building. Pack downloads report every member blueprint individually.
Downloaded blueprints go straight into your save's blueprint folder and appear in the Blueprint tab immediately. No reload required.
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Share With a Single ID</strong></td></tr></table>
Every blueprint and pack has a short Download ID that looks like `SBS-BP:<id>` or `SBS-PACK:<id>`. Copy it in-game or on K-Mods.com, paste it into a Discord chat, and your friends drop it into the SBS ID field to pull the exact same thing.
- One input field handles both blueprints and packs, no type selector needed.
- SBS checks the ID and shows you what it resolves to before anything gets queued.
- Pasting a bare record ID also works when it matches exactly one public entry.
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<table width="100%" cellpadding="0" cellspacing="0"><tr><td style="background:#e8a202;padding:6px 14px;border-radius:6px 6px 0 0;border:none"><strong style="color:#1a1a2e;font-size:18px">Publish Your Own Blueprints</strong></td></tr></table>
Sign in to your K-Mods.com account from inside the mod and publish blueprints from your current save to the public library.
1. Hit Login. SBS opens the K-Mods.com login page in your browser, where you create an SBS user key for the mod.
2. Paste the key into the mod. Tick Remember login if you want SBS to keep you signed in between sessions (stored via Windows Credential Manager, never in plain text).
3. Pick one of your saved blueprints, give it a public name, a description and some tags, and hit Upload.
A few things worth knowing:
- Keys are scoped, expiring and revocable. Your website password never touches the mod, and you can revoke a key from K-Mods.com at any time.
- Uploads only ever use blueprints that exist on your computer. Nothing is pulled off a server or another player.
- Once published, SBS gives you the public link and the Download ID so you can share it right away.
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SBS is built around one simple rule: downloads install on the host, because that's where the save (and its blueprint folder) lives.
- Any player can browse the library and look at details.
- Downloading a blueprint or pack queues it on the host; once installed, everyone in the session can place it.
- Publishing works from any player's own machine, using the blueprints saved locally there.
- Dedicated servers have no login or upload UI; blueprints are still downloaded and installed on the server side.
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Satisfactory Blueprint Storage auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "Satisfactory Blueprint Storage". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
Satisfactory Blueprint Storage funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Satisfactory Blueprint Storage bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
Satisfactory Blueprint Storage verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Satisfactory Blueprint Storage v2.0.1 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist Satisfactory Blueprint Storage mit anderen Satisfactory Mods kompatibel?
Satisfactory Blueprint Storage nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
Satisfactory Blueprint Storage Server mieten
Spiele Satisfactory Blueprint Storage auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- Kyrium
- Neueste Version
- v2.0.1
- Erstellt am
- 14. Mai 2023
- Zuletzt aktualisiert
- 8. Oktober 2026
- Quellcode
- GitHub →