
Waste Shielding Plus
Addon for Waste Shielding mod which balances recipes around update 1.0 and adds a new item!
Beschreibung
#
AniViRus Productions (AniMouse) is now on [Ficsit Labs](https://discord.gg/pz2U6FvMat). Join for news, updates and your feedback and suggestions!
[Donation link](https://boosty.to/anivirus/donate) if you wish to toss a coin to support me. Everything goes into a new PC for modding!
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This is an addon for the [Waste Shielding mod](https://ficsit.app/mod/WasteShielding) which is made by Kiligir. This has been made with their permission using mod's public source codeWhat is this mod?
Mod is primarily focused on rebalancing some of alternate recipes from this mod but also adds one new item - Waste Conversion Power Module! 3d model, texture and image have been made by me.

There has been a lot of changes to both vanilla game and the mod - there has been no way to automate production of Power Shards, and Batteries have been the only Drone fuel. Over time Waste Shielding has got a rework and a number of major changes - for example, Waste Conversion Power Shards, Sharded Batteries and Lead Wire were removed. But since both are still viable in vanilla and other mods, this addon returns them.
List of changes:
These recipes have been buffed (require less resources and/or produce more resources):Etched Lead Sheet
Heavy Lead Frame
Lead Acid Battery
Leadweight Quickwire
Quantum Waste
Shielded Limiter
Encoded Cell
Superchilled Lead Sink
Etched Lead Sheet got an extra recipe which uses Nitric Acid and Lead Ingots to make Lead Sheets in Refinery but at slower speed than in Blender. For those who are afraid of production in Blender recipe getting clogged.
Lead Wire and Quantum Waste recipes return
Overclocking Breakthroughs research branch makes a return.
Extra research nodes have been added into Lead Utilization research tree to contain both Synthetic Mercer Sphere and Waste Conversion Power Module researches.
Original Waste Conversion Shard recipe (50 Shielded waste + 2 Pressure Conversion Cube -> 4 Power Shard) gets replaced with three new recipes:
Waste Conversion Power Module [Particle Accelerator (1000-15000 MW)]: 25 Shielded Waste + 1 Pressure Conversion Cube -> 5 Waste Conversion Power Module
Conversion Battery [Constructor]: 1 Waste Conversion Power Module -> 90 Battery
Waste Conversion Shard (new) [Constructor]: 5 Waste Conversion Power Module -> 15 Power Shard
After you unlock Synthetic Mercer Spheres and Waste Conversion Power Module recipes you can take back Hard Drives you have spent on Quantum Breakthroughs and Overclocking Breakthroughs researches accordingly. They can be claimed in the AWESOME Shop.
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Notes
I have no plans to touch anything related to Biowaste, however some of the recipes related to Lead haven't yet been touched due to their unreasonable costs. I can't make them cheaper because they are so costly, they would need a whole rework or be removed. They are:
- Lead Powder
- Jacketed Rod
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Recommended Mods:
[Lithium Expansion Mod](https://ficsit.app/mod/Lithium): Expanssion made by me, batteries play a significant role in it so you might find extra Battery production handy.[Quantum Technology Utilities](https://ficsit.app/mod/QuantumTechUtils) and [Quantum Energy Rebalance](https://ficsit.app/mod/QuantumRebalance): My own mods which adds some extra Tier 8-9 alternative recipes which intertwine with changes in this mod. And thus works well together with this mod!
[EasyAlt Recipes](https://ficsit.app/mod/EasyAltRecipes): While not having direct impact on the mod some balancing changes have been decided while looking at this mod.Special Thanks To
Kiligir and Acxd for making and maintaining the original Waste Shielding Mod
Icons for Milestones and some MAM nodes used in the mod from Noun Project, used under CC BY 3.0.
Collider Slice by Caba Kosmotesto,
Gold Ingots by Ben Davis,
Radioactive Waste by Hassan Ali,
bio Icon by Turkhub.
Lead Milestone Icon by Krzeszny.
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Conclusion
If you have any suggestions, ideas or issues you are free to contact me via:- GitHub (Source code link).
- Discord (@AniMouse), I am on Satisfactory Modding Server and Ficsit Labs.
- [Any of my other social media](https://linktr.ee/anivirus) [under maintainance].
Thanks for reading through all of this!
Versionen
Waste Shielding Plus auf dem Server installieren
Satisfactory Server bestellen
Bestelle einen Satisfactory Server mit mindestens 4 GB RAM (6 GB empfohlen). Bei Multiplayer: +1 GB pro 4 Spieler.
Mod installieren
Öffne den Mod-Manager im Dashboard und suche nach "Waste Shielding Plus". Installations-Dependencies werden automatisch mitinstalliert.
Server neu starten
Starte den Server neu, damit die Mod geladen wird. Spieler müssen die Mod ebenfalls lokal installiert haben.
Häufige Fragen
Waste Shielding Plus funktioniert nicht nach Update – was tun?
Nach einem Satisfactory-Update müssen Mods aktualisiert werden. Prüfe auf ficsit.app, ob Waste Shielding Plus bereits für die neue Game-Version aktualisiert wurde. Bei Mado Hosting: Öffne den Mod-Manager und klicke "Alle aktualisieren". Wenn die Mod noch nicht aktualisiert ist, entferne sie temporär, damit der Server startet.
Waste Shielding Plus verursacht Crashes im Multiplayer – Lösung
Häufigste Ursache: alle Spieler müssen exakt die gleiche Mod-Version installiert haben. Prüfe in den Server-Logs nach "ModMismatch" oder "Version Conflict". Stelle sicher, dass alle Spieler Waste Shielding Plus v2.2.2 und den gleichen SML verwenden. Bei Mado Hosting laufen Satisfactory Server mit 6 GB RAM für stabile Multiplayer-Performance.
Ist Waste Shielding Plus mit anderen Satisfactory Mods kompatibel?
Waste Shielding Plus nutzt den Satisfactory Mod Loader (SML). Generell sind SML-basierte Mods untereinander kompatibel, aber Mods die gleiche Game-Systeme ändern, können Konflikte verursachen. Teste neue Mod-Kombinationen am besten auf einem Backup-Save. Im Mado Dashboard werden bekannte Konflikte automatisch erkannt und du wirst gewarnt.
Waste Shielding Plus Server mieten
Spiele Waste Shielding Plus auf deinem eigenen Satisfactory Server mit Mod-Support.
Mod Informationen
- Ersteller
- AniViRus Productions
- Neueste Version
- v2.2.2
- Erstellt am
- 19. Februar 2025
- Zuletzt aktualisiert
- 8. Juli 2026
- Quellcode
- GitHub →