
AlaHorde
Hostile mobs grow stronger the more you kill them. A global per-species kill counter raises HP, damage, speed and XP for every new spawn, with an RPG-style level label above each mob.
Screenshots

About this Mod
AlaHorde
Hostile mobs grow stronger as you kill them — a global per-species kill counter raises HP, damage, speed and XP for every new spawn.
- Minecraft: 1.21.10 (26.1.2)
- Loader: NeoForge 26.1.2.28-beta
- Side: both client and server (vanilla clients can join a server with this mod)
- License: MIT
- Languages: English, Русский, Українська, Deutsch, Español, Français, Português (BR), 日本語, 简体中文, Polski
How it works
Every hostile mob (MobCategory.MONSTER — zombie, skeleton, creeper, witch, enderman, blaze, ghast, wither, ender dragon, warden, …) has its own world-wide kill counter. Every 25 player kills of a species bumps that species to the next level — every NEW spawn of that species after that point comes in stronger.
| Stat | Per-level scaling | Attribute |
|---|---|---|
| Max health | +10% over base | MAX_HEALTH |
| Attack damage | +8% over base | ATTACK_DAMAGE |
| Movement speed | +5% over base | MOVEMENT_SPEED |
| XP drop | +10% over base | via LivingExperienceDropEvent |
Cap at level 20 by default. All thresholds and multipliers are configurable in serverconfig/alahorde-server.toml or via the in-game Mods → AlaHorde → Settings UI.
Each spawned mob gets a styled [Lv.N] label above its head, color-tiered by level (gray Lv.1 → white 2-5 → yellow 6-10 → gold 11-15 → red 16-20). The label is occluded by solid blocks — no X-Ray cheating; the level only shows when the mob is in line of sight.
When a species levels up, all players within the configured radius get a chat broadcast and flame/smoke particles burst at the kill site.
Bosses (Wither, Ender Dragon, Warden) are included by default — only attribute base values are touched, so boss AI phases stay intact.
Commands
| Command | Permission | What it does |
|---|---|---|
/alahorde info |
everyone | Shows the tracked species with current level, kill count and threshold to the next level |
/alahorde reset all |
op (level 2) | Resets every species' kill counter to zero |
/alahorde reset <mob_id> |
op (level 2) | Resets a single species (e.g. /alahorde reset minecraft:zombie) |
Configuration
The config file lives at <world>/serverconfig/alahorde-server.toml. The same options are editable from the in-game Mods → AlaHorde → Settings screen.
| Option | Default | Description |
|---|---|---|
general.enabled |
true |
Master switch — when off, the mod is fully inert (no scaling, no labels, no kill counting) |
general.killsPerLevel |
25 |
Kills required per level-up |
general.maxLevel |
20 |
Level cap; kills are still counted past it |
general.excludedMobs |
[] |
Entity ids opted out of the system (e.g. ["minecraft:bat"]) |
scaling.hpMultiplierPerLevel |
0.10 |
HP gain per level (0.10 = +10%) |
scaling.dmgMultiplierPerLevel |
0.08 |
Attack damage gain per level |
scaling.speedMultiplierPerLevel |
0.05 |
Movement speed gain per level |
scaling.xpMultiplierPerLevel |
0.10 |
XP drop gain per level |
visuals.showLevelLabel |
true |
Show [Lv.N] above mobs |
visuals.showLevelUpMessage |
true |
Broadcast a chat message on level-up |
visuals.levelUpMessageRadius |
-1 |
Notify radius (blocks); -1 = entire server |
Installation
- Install NeoForge 26.1.2.28-beta for Minecraft 1.21.10.
- Download the latest
alahorde-26.1.2-<version>.jarfrom the Files tab on this page. - Drop the jar into
.minecraft/mods/(client) or<server>/mods/(server). - Launch.
Compatibility
- Multiplayer: progress is stored in the world's
SavedData, shared across all players on the server. - Other mods: mob tags / categories from other mods are respected. Use
excludedMobsto opt out specific species. - Modpacks: zero hard dependencies. Drop in and go.
License
MIT © Artem Pavelko (Ma3auka).
Available Versions
How to Install AlaHorde on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "AlaHorde". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
AlaHorde server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is AlaHorde compatible with neoforge?
AlaHorde officially supports neoforge for Minecraft 26.1.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with AlaHorde – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if AlaHorde consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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