Attributes UI

Attributes UI

Adds a configurable attributes table to the player inventory, with custom attribute support, display transforms, separators, and an in-inventory toggle.

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neoforgegame-mechanicsmobsoptimization
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Screenshots

Attributes UI Screenshot 1

About this Mod

Attributes UI

Attributes UI is a client-side NeoForge mod that adds a clean, configurable attributes table to the left side of the player inventory.

It is designed for modded setups where players need to see both vanilla and custom attributes without opening extra menus or relying on hardcoded compatibility.

Features

  • Shows player attributes directly from the inventory screen
  • Supports vanilla and custom modded attributes
  • Configurable rows through config/attributesui-client.toml
  • Toggle button inside the inventory player model area
  • Toggle state persists across inventory reopens and game restarts
  • Automatically hides rows when their value is not above the configured threshold
  • Supports blank separator rows for grouping sections
  • Supports plain numbers and percent-style display
  • Supports display-only value transforms with Deduct, Divide, and Multiply
  • Client-side only; it does not change actual player attributes

Default Attributes

The default generated config includes:

  • generic.max_health
  • generic.armor
  • generic.armor_toughness
  • generic.attack_damage
  • generic.attack_speed

Configuration

After launching the game once, edit:

config/attributesui-client.toml

Each attribute entry is an object:

attributes = [
  { Name = "Max Health", Attribute = "generic.max_health", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 0.0, Type = "plain" },
  { Name = "Armor", Attribute = "generic.armor", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 0.0, Type = "plain" }
]

Custom Attribute Example

attributes = [
  { Name = "Ability Haste", Attribute = "spell_power:haste", Deduct = 100.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 100.0, Type = "percent" },
  { },
  { Name = "Arcane Spell Power", Attribute = "spell_power:arcane", Deduct = 0.0, Divide = 0.0, Multiply = 0.0, ShowAbove = 1.0, Type = "plain" },
  { Name = "Spell Critical Damage", Attribute = "spell_power:critical_damage", Deduct = 0.0, Divide = 0.0, Multiply = 100.0, ShowAbove = 150.0, Type = "percent" }
]

Config Fields

  • Name: Display name shown in the table
  • Attribute: Attribute id to read from the player
  • Deduct: Subtracts from the shown value only
  • Divide: Divides the shown value when greater than 0
  • Multiply: Multiplies the shown value when greater than 0
  • ShowAbove: Shows the row only when the real attribute value is greater than this number
  • Type: plain or percent
  • { }: Adds a blank separator row in the UI

Display Transforms

Transforms are visual only. The mod never changes the real attribute value.

The display value is calculated as:

display = raw - Deduct
if Divide > 0: display = display / Divide
if Multiply > 0: display = display * Multiply

If Type is percent, the mod adds % after the final displayed value.

For example, if a custom attribute returns 105 and the config has Deduct = 100 and Type = "percent", the UI shows 5%.

Compatibility

Attributes UI reads attributes by id, so it can support custom attributes from other mods as long as they are registered as normal Minecraft attributes.

The mod is client-side and intended for NeoForge 1.21.1.

Available Versions

Attributes UI 1.0.0release
MC 1.21.1neoforge
June 28, 2026

How to Install Attributes UI on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set neoforge Loader

In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Attributes UI". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

neoforge

Minecraft Versions

1.21.1

Server-side

Unsupported

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Attributes UI server crashes on startup – what to do?

Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Attributes UI compatible with neoforge?

Attributes UI officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Attributes UI – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Attributes UI consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Minimum 3 GB | per 8 players
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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Unsupported

Supported Versions

1.21.1