
Biome Replacer
A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration
Screenshots




About this Mod
Biome Replacer is a simple and easy-to-use utility mod for removing unwanted biomes
Features
- Easy configuration: Simple properties file with intuitive syntax
- Designed for datapacks Configure Terralith or other worldgen packs with ease*
- (Limited) mod integration: Remove biomes from a mod that has no configuration of its own**
- Server-side: No client installation needed (unless you want to use it in singleplayer, of course!)
- High availability: From 1.18.2 up to the most current Minecraft version, all equally supported
- Negligible performance impact: Runs only once on world start, does not slow down the generation
*Please note that Biome Replacer cannot change terrain shape. This means that it's impossible
to change oceans to land, create ocean-only worlds, etc.
**The only currently supported biome libraries are TerraBlender & Blueprint, so you won't be able to change Biolith biomes,
for example. Still, BR should not break, and will work fine alongside most world generation mods.
Setup
- Install the mod, then run your client/server once to generate configuration file
- Find
biome_replacer.propertiesin theconfigfolder - Add your replacement rules (see examples below), then load up the world
If you made any mistakes, you will see warnings in chat. Check for typos in your biome IDs, and try again.
If you still have issues, check out our troubleshooting guide
for solutions to common mistakes.
Tip: on client, you don't deed to restart the game every time you change your rules, you can simply leave and enter the world again.
Examples
Rules follow the format old_biome > new_biome. Here is an example with vanilla biomes:
minecraft:dark_forest > minecraft:cherry_grove
Using biome tags is supported:
#minecraft:is_forest > minecraft:desert
it's possible to completely remove biomes using a "null" keyword. For example, these rules will remove Terralith's skylands:
terralith:skylands_autumn > null
terralith:skylands_winter > null
terralith:skylands_spring > null
terralith:skylands_summer > null
You can also use a biome tag to achieve the same effect:
#terralith:skylands > null
Important: if you're not careful, using this method on biomes from vanilla and datapacks can cause crashes, or mess up biome distribution.
Please test thoroughly before using it in a world you care about!
Advanced features
To target specific dimensions, use headers with dimension ID: [mod:dimension]. Rules following it will only be applied to a specified dimension.
(Note that this typically isn't needed, unless you have custom dimensions that generate the same biomes, and you want to target only one of them)
[minecraft:overworld]
minecraft:desert > null
[custom:dimension]
minecraft:desert > minecraft:badlands
Resources
Available Versions
How to Install Biome Replacer on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Biome Replacer". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+26 more)
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
Biome Replacer server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Biome Replacer compatible with fabric and forge and neoforge and quilt?
Biome Replacer officially supports fabric, forge, neoforge, quilt for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Biome Replacer – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if Biome Replacer consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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