
Neruina - Ticking Entity Fixer
A Mod that prevents ticking-related crashes from bricking worlds
About this Mod
Neruina
This is a mod that prevents ticking crashes from bricking worlds.
When an Entity, Block or Item causes a ticking crash:
- That Entity will be suspended and no longer tick, you can still interact with the entity but cannot attack it.
- That Block Entity / Tile Entity or Block State (for random ticks) will no longer tick, you can still access the block inventory if it has one.
- That Item will stop ticking in the inventory but will still persist and function in recipes and most uses, nothing is lost.
- If another mod causes the Player to crash on tick, the Player will be kicked instead.
Actions:
What Is This?: Opens the Neruina wiki page on what Neruina is and what it doesCopy Crash: Copies the cause of the ticking exception to your clipboardTeleport: Teleports you to the location of the ticking entityTry Resume: Attempts to resume the ticking of the ticking entityKill: Immediately kills and removes the ticking entityReport(1.19+): Opens a new issue on the NeruinaAutoReports
GitHub repository and any mods that opt-in to the reporting system
Persitance:
- Ticking entity tracking will now persist across server restarts
- When the world is first started Neruina will broadcast namespaces tracked ticking entities that need addressing
Ticking Threshold:
- When a certain number of ticking excpetions occur within a certain time frame, Neruina will deliberately crash in
order to prevent the server from becoming unusable. - A comprehensive report will be generated with every ticking exception that occurred with instructions on what to do next.
- The default threshold is 10 exceptions within 5 minutes, this can be changed in the config.
Config
min_permission_level_for_messages- The minimum permission level a player must have to recieve neruina broadcasts
- Default is
0
min_permission_level_for_commands- The minimum permission level a player must have to run neruina actions (commands)
- Default is
2
ticking_exception_threshold- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
crash - Default is
10 -1will disable the threshold
- The number of ticking exceptions that can occur within the specified time frame before Neruina will deliberately
auto_kill_ticking_entities- If true, ticking entities will be immediately killed and removed rather than suspended
- Default is
false
handle_ticking_<type>- If false, ticking
will not be handled and neruina will allow the game to crash - Default is
true
- If false, ticking
Available Versions
How to Install Neruina - Ticking Entity Fixer on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Neruina - Ticking Entity Fixer". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+28 more)
Server-side
~ OptionalRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Neruina - Ticking Entity Fixer server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Neruina - Ticking Entity Fixer compatible with fabric and forge and neoforge?
Neruina - Ticking Entity Fixer officially supports fabric, forge, neoforge for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Neruina - Ticking Entity Fixer – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Neruina - Ticking Entity Fixer consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Neruina - Ticking Entity Fixer with just one click on your server.