
Thirst Was Taken
A modern take on thirst, compatible with Create, Farmer's Delight & more.
Screenshots






About this Mod

💧 1.3.0 Update
- 1.20.1 is now supported (thanks to mlus233)
- Fire protection and fire resistance slow down dehydration
- You can find various drinks in structures' chests
- Piglins now trade Purified Water
- The Sand Filter now has a Ponder scene
Thirst was Taken is a simple mod that adds a thirst mechanic to the game, but that fits well in modpacks (especially aesthetics-oriented ones) by adding diverse features and compatibility with a lot of often-used mods.
💧 Water Purity
Water can have 4 different levels of purity, depending on where it was harvested:
If you drink non-purified water, depending on the purity level, you will have a chance to get sick, or worse, poisoned.
Water can be purified on a campfire or a furnace: a campfire will purify it by 1 unit, and a furnace by 2 (meaning it will go from Dirty to Acceptable, for instance).

☀ Climate & Cold Sweat
The hydration depletion speed is biome-dependent, meaning you will get thirsty more easily in hot or dry biomes, and less so in cold or wet ones. Hydration is more relevant than temperature, so building your base in wet biomes is more advisable than doing so in cold ones.
This system is also compatible with Cold Sweat, and will use their more precise temperature calculations if the mod is present in the pack.
🍖 Farmer's Delight & Co.
The stack size for water bottles has been increased to 64, to make them fit with the foods from Farmer's Delight.
Every food item that should quench your thirst added by farmer's delight, respite, and brewin and chewin' is integrated by default, making teas (or booze) the best late-game hydration source.
⚙ Create
A new block is added if you have Create installed: the Sand Filter, which can purify water fed to it by pipes.
💧 Apple Skin
The mod is compatible with apple skin, showing the "quenched" overlay if the mod is present, as well as tooltips for every item that quenches your thirst.

To learn more about the mod, you can check out the Wiki or the Discord
This mod is still very early in development, which means it's filled to the brim with bugs and glitches. Sorry
Available Versions
How to Install Thirst Was Taken on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Thirst Was Taken". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1, 1.21, 1.20.1 (+5 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Thirst Was Taken server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Thirst Was Taken compatible with forge and neoforge?
Thirst Was Taken officially supports forge, neoforge for Minecraft 1.21.1, 1.21, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Thirst Was Taken – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Thirst Was Taken consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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