
Accessory API
Provides an Accessory API for b1.7.3 in the Babric toolchain
Screenshots


About this Mod
Side note:
Aether for Station API utilizes this mod!
Accessory API
Using Babric in b1.7.3, this mod provides an API to add additional slots for various items similar to the Trinkets API and Baubles API, with styling inspired by b1.7.3's Aether.

Developer Usage
To learn about modding b1.7.3 in the babric toolchain, join The Modification Station!
It's very similar to fabric and fabric-api, but for b1.7.3.
Workspace
Add Accessory API to your build.gradle
repositories {
maven {
name = "Jitpack"
url "https://jitpack.io/"
}
}
dependencies {
modImplementation('com.github.matthewperiut:accessory-api:0.5.1') {
transitive false
}
}
Recommendation
If you want to quickly see how to use this API, clone the repo (in an ide preferably) and navigate to src/test/java/com/matthewperiut/testmod.
Also view API javadocs / documentation
Implementation
Implement "Accessory" inside your item class
(with STAPI, will work with any API/mixins)
public class ExampleRing extends TemplateItemBase implements Accessory
{
public Pendant(Identifier identifier)
{
super(identifier);
}
// To define trinket slots that your item can go into:
@Override
public String[] getAccessoryTypes(ItemInstance item)
{
return new String[]{ "ring" };
// return new String[0]; // returns no slots
// return new String[]{ "ring", "cape" }; // can be put in multiple types of slots
// return new String[]{ "all" }; // can be in any accessory slot
}
// other methods you can use, use @Override
// void tickWhileWorn(PlayerBase player, ItemInstance accessory)
// void onAccessoryAdded(PlayerBase player, ItemInstance accessory)
// void onAccessoryRemoved(PlayerBase player, ItemInstance accessory)
// Rendering
private YourCustomRenderer renderer;
@Override
public Optional<AccessoryRenderer> getRenderer()
{
return Optional.ofNullable(renderer);
}
}
You can choose different types of default accessory types:
"pendant"
"cape"
"shield"
"ring"
"gloves"
"misc"
"all"
or use your own custom accessory type
Accessory Functions Explained
This is called when an accessory slot is clicked on with an item, the item is passed to the function.
This provides the slot information to see if it is compatible with it.String[] getAccessoryTypes(ItemInstance item)
This is called in the tick function of the associated player, passing the item that is being ticked on which player.void tickWhileWorn(PlayerBase player, ItemInstance item)
This is called when the inventory relating to the accessory has an item added/removed.
The function provides what player added/removed an accessory as well as the item that was added/removed.void onAccessoryAdded(PlayerBase player, ItemInstance accessory)void onAccessoryRemoved(PlayerBase player, ItemInstance accessory)
Provide rendering functions with getRenderer:public AccessoryRenderer getRenderer()
Creating Accessory Renderer
example:
public class CustomRenderer implements AccessoryRenderer {
void renderThirdPerson(PlayerBase player, PlayerRenderer renderer, ItemInstance itemInstance, double x, double y, double z, float h, float v)
{
// do entity rendering magic
}
void renderFirstPerson(PlayerBase player, PlayerRenderer renderer, ItemInstance itemInstance)
{
// do entity first person rendering magic
}
}
Similar usage as EntityRenderers
Built-in AccessoryRenderers:CapeRendererGloveRendererNecklaceRendererConfigurableRenderer
Available Versions
How to Install Accessory API on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set babric Loader
In the panel under "Egg", select the babric loader and matching Minecraft version (b1.7.3).
Install Mod
Open the mod browser in the dashboard and search for "Accessory API". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
b1.7.3
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Accessory API server crashes on startup – what to do?
Most common cause: wrong babric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (b1.7.3). You can switch loaders with one click in the panel.
Is Accessory API compatible with babric and fabric and ornithe?
Accessory API officially supports babric, fabric, ornithe for Minecraft b1.7.3. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Accessory API – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Accessory API consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Accessory API with just one click on your server.