aicheye's Combat Tagging

aicheye's Combat Tagging

Lightweight fabric server plugin to make PvP fairer and prevent combat-logging.

by
1.4K Downloads
fabricgame-mechanicsutility
Rent Server with this Mod

Screenshots

aicheye's Combat Tagging Screenshot 1

About this Mod

A lightweight fabric server mod to make PvP fairer and prevent combat-logging.

Ethically sourced and GMO-free! Consider downloading on Modrinth to support this project.

image

Features:

  • Compatible with PvP and PvE
  • Combat disconnect punishing
    • Reduced health to half a heart (can be configured to instantly kill)
    • Reduced absorption
    • Poison
  • While combat tagged
    • TP cooldown (ender pearls and chorus fruit)
      • By default, the cooldown starts as soon as the player enters combat
    • Enchanted golden apple cooldown
      • By default, the cooldown only starts after eating the first enchanted golden apple
    • Elytras disabled while combat tagged
    • Command blacklist (e.g., /home, /spawn, /tpa)
    • Red username
    • Bar to indicate how long until the player's combat tag expires
  • Fully configurable

Note:

An unexpected server shutdown will count as a disconnect (stopping the server gracefully will not).

By default, /teammsg and /team are disabled

  • All players in combat are put on a "combat" team for the sake of username colouring
  • Disabling username colouring also re-enables these commands

Configuration Options

Found in ./config/CombatTag.json

Key Type Default Description
CombatDurationSec Float 20.0 How long the combat tag should last for
CombatTpCooldownSec Float 10.0 How long the cooldown for enderpearls and chorus fruits should be during combat
CombatNotchAppleCooldownSec Float 10.0 How long the cooldown for enchanted golden apples should be during combat
HealthRemainingPunish Float 1.0 How much health the player should have upon reconneccting while combat tagged
AbsorptionRemainingPunish Float 0.0 How much absorption the player should have upon reconnecting while combat tagged
PoisonDurationSec Float 20.0 How long the player should be poisoned for upon reconnecting while combat tagged
PoisonLevel Integer 5 The amplification level of the poison effect upon reconnecting while combat tagged
OnlyTagWeapons Boolean false Whether combat tags should only apply when taking weapon/TNT/crystal damage (full list of weapons here)
EnableTagOnAttack Boolean true Whether the attacker should be tagged in PvP
EnablePveTagOnDamage Boolean false Whether the damaged player should be tagged in PvE
EnablePveTagOnAttack Boolean false Whether the attacking player should be tagged in PvE
EnableHealthPunish Boolean true Whether the player should lose health upon reconnecting while combat tagged
EnableAbsorptionPunish Boolean true Whether the player should lose absorption upon reconnecting while combat tagged
EnablePoisonPunish Boolean true Whether the player should be poisoned upon reconnecting while combat tagged
EnableTpPunish Boolean true Whether the teleport cooldown should be active during combat
EnableInstantTpPunish Boolean true Whether the teleport cooldown should be activated immediately upon entering combat
EnableNotchApplePunish Boolean true Whether the enchanted golden apple cooldown should be active during combat
EnableInstantNotchApplePunish Boolean false Whether the enchanted golden apple cooldown should be activated immediately upon entering combat
EnableElytraPunish Boolean true Whether elytra should be disabled during combat
EnableCombatColour Boolean true Whether players in combat should appear red (spectral arrows, scoreboard, username in chat, etc.)
DisableTeamMsgCommand* Boolean true Whether players should be allowed to use /teammsg
DisableTeamCommand* Boolean true Whether players should be allowed to use /team
CommandBlacklist String[] ["tpa", "tpaccept", "home", "spawn", "back", "warp"] Commands that are blocked while in combat
CommandBlacklistMessage String "You cannot use this command while in combat!" Message shown when a blacklisted command is blocked

*Warning: disabling these options may allow players in combat to message each other or leave the combat team and lose their colour

Requirements

  • Fabric loader 16.10 or later (1.21.4/5)
  • Fabric loader 16.14 or later (1.21.6/7)
  • Minecraft 1.21.4 or later
    • May work with older versions (build yourself to test: see here for more)
  • Java 21 or later

Available Versions

Release 1.5.2 for Minecraft 1.21.11release
MC 1.21.11fabric
April 3, 2026
Release 1.5.1 for Minecraft 1.21.11release
MC 1.21.11fabric
February 12, 2026
Release 1.4.1 for Minecraft 1.21.11release
MC 1.21.11fabric
December 19, 2025
Release 1.4.1 for Minecraft 1.21.9release
MC 1.21.9fabric
November 18, 2025
Release 1.4.1 for Minecraft 1.21.10release
MC 1.21.10fabric
October 30, 2025

How to Install aicheye's Combat Tagging on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "aicheye's Combat Tagging". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+5 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

aicheye's Combat Tagging server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is aicheye's Combat Tagging compatible with fabric?

aicheye's Combat Tagging officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with aicheye's Combat Tagging – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if aicheye's Combat Tagging consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install aicheye's Combat Tagging with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
Creative Commons Zero v1.0 Universal
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.4