Balloons

Balloons

Serverside mod/library that allows you to add balloons to your server!

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529 Downloads
fabricdecorationmanagement
Rent Server with this Mod

About this Mod

This mod will no longer be updated on modrinth!

See https://www.curseforge.com/minecraft/mc-mods/balloons-fabric for the latest version!

Balloons

A small serverside mod for Fabric that lets you attach custom balloon models to players using commands.

⚠️ This mod does not include any balloon models — you have to add your own!


What it does

This mod lets you define balloons in a config file.
Balloons can be permanent (persist after death, does not require them to be equipped)
or based on items with the minecraft:equippable component or using trinkets

You can add the balloons:balloon component to any item.

Each balloon is linked to a specific item, a model file, and an optional animation.

There is no client mod required — models are handled via .bbmodel or .ajblueprint files, and shown using item displays and a generated resourcepack.


Setup

🪄 Add balloon models

Put your model files in:

config/balloons/<model>.bbmodel
  • The model filename (without extension) becomes the internal model ID used in the config.
  • Supports both .bbmodel (Blockbench) and .ajblueprint (Animated Java) formats.

Config file

The mod reads balloon definitions from:

config/balloons.json

Storage options:

  • storage-type: Can be LPMETA, MONGODB, MARIADB, POSTGRESQL, or SQLITE
  • database: Defines connection details for databases

** gui: **

  • Customize button positions with the config
  • Adjust menu heights and titles

** permissions: **

Allows to assign vanilla permission levels for the luckperm nodes.

** messages: **

Player facing messages / strings

Here’s a minimal example:

{
  "permissions": {
    "balloons.reload": 2,
    "balloons.list": 2,
    "balloons.command": 2,
    "balloons.direct": 2,
    "balloons.give": 2,
    "balloons.remove": 2
  },
  "messages": {
    "player-not-found": "Player not found",
    "back": "Back",
    "browse": "Browse All",
    "prev": "Previous Page",
    "next": "Next Page",
    "confirm": "Confirm",
    "cancel": "Cancel",
    "component-tooltip": "Balloon: %s",
    "already-owning": "<green>You own this balloon</green>",
    "added": "%s was added to your balloons!",
    "equip-tooltip": "<green>🎈</green> Press <keybind:key.attack> to equip",
    "unequip-tooltip": "<color:#800080>↔</color> Press <keybind:key.use> to unequip",
    "get-item-tooltip": "<color:#802080>↔</color> Press <keybind:key.use> to get item"
  },
  "gui": {
    "add-back-button": true,
    "back-button-item": "minecraft:arrow",
    "back-button-location": [
      1,
      1
    ],
    "selection-menu-height": 6,
    "selection-menu-title": "Select Balloon",
    "prev-button-item": "minecraft:arrow",
    "next-button-item": "minecraft:arrow",
    "prev-button-location": [
      8,
      6
    ],
    "next-button-location": [
      9,
      6
    ],
    "browse-menu-height": 6,
    "browse-menu-title": "Browse Balloons",
    "confirmation-menu-height": 1,
    "confirmation-menu-title": "Confirm",
    "add-browse-button": true,
    "browse-button-item": "minecraft:chest",
    "browse-button-location": [
      1,
      6
    ],
    "confirm-button-item": "minecraft:emerald",
    "confirm-button-location": [
      7,
      1
    ],
    "cancel-button-location": [
      3,
      1
    ]
  },
  "storage-type": "SQLITE",
  "database": {
    "host": "localhost",
    "port": 3306,
    "user": "username",
    "password": "secret",
    "filepath": "cosmetic.sqlite",
    "max-pool-size": 10,
    "ssl-enabled": false,
    "database-name": "balloon_db",
    "connection-timeout": 30000,
    "idle-timeout": 600000,
    "keepalive-time": 300000,
    "validation-timeout": 5000,
    "use-srv": false
  },
  "balloons": [
    {
      "id": "test:one",
      "item": {
        "id": "minecraft:cobblestone",
        "count": 1
      },
      "data": {
        "model": "flower_balloon"
      },
      "glint": false,
      "lore": [],
      "permission-level": 0
    },
    {
      "id": "test:two",
      "item": {
        "id": "minecraft:stone",
        "count": 1
      },
      "data": {
        "model": "satyr_balloon"
      },
      "glint": false,
      "lore": [],
      "permission-level": 0
    },
    {
      "id": "test:three",
      "item": {
        "id": "minecraft:stone",
        "count": 1
      },
      "data": {
        "model": "apple_balloon",
        "glint": true
      },
      "glint": false,
      "lore": [],
      "permission-level": 0
    },
    {
      "id": "test:segments",
      "item": {
        "id": "minecraft:stone",
        "count": 1
      },
      "data": {
        "segments": [
          {
            "model": "dragon1",
            "distance": 0.5
          },
          {
            "model": "dragon2",
            "distance": 0.5
          },
          {
            "model": "dragon3",
            "distance": 0.5
          }
        ],
        "tilt": false,
        "model": "dragon_root"
      },
      "glint": false,
      "permission-level": 0
    }
  ]
}

Each balloon entry includes:

  • id: Internal identifier for the balloon.
  • item (optional): The item used to represent the balloon. Supports components
  • title (optional): Formatted title
  • lore (optional): List of formatted lore lines
  • glint (optional): Flag whether the balloon has an enchantment glint
  • data.model: The model filename (without extension or path), e.g., "balloon_model" for balloons from config/ballons/ or for filament managed models with a namespace: "mynamespace:balloon_model".
  • data.animation (optional): Name of the animation to use. Defaults to "idle".
  • data.show_leash (optional): Whether the leash is shown. Defaults to true.
  • data.tilt (optional): Whether the balloon tilts (pitch) while following the entity. Defaults to true.
  • data.rotate (optional): Whether the balloon rotates (yaw). Defaults to true.
  • data.follow_speed (optional): How quickly the balloon follows its target. Defaults to 0.25.
  • data.drag (optional): Drag factor slowing the balloon's movement when the attached entity stopped moving. Defaults to 0.2.
  • data.bob_frequency (optional): Frequency of the bobbing motion. Defaults to 0.2.
  • data.bob_amplitude (optional): Amplitude (height) of the bobbing motion. Defaults to 0.2.
  • data.offset (optional): Position offset relative to the attached entity.
  • data.segments (optional): List of additional segments for the balloon

Segment format:

  • model: Model filename, same as the model for the main balloon segment
  • animation: Name of the animation to play
  • distance: Distance to the previous segment

Commands

This mod adds simple commands to allow permanent attachment of the balloon to the player and to remove it.

/balloon show <id>
/balloon hide

Example:

/balloon show test:one

This will attach the balloon with ID test:one (from your config) to the player.
The balloon will respawn immediately after the player respawns.

To add balloons to the players available selection, use /balloon give <player> <id or *>
To remove balloons from the players available selection, use /balloon remove <player> <id or *>

/balloon will display the selection UI

/balloon <id> run by a player will set the balloon with the given id as active

/balloon reload to reload the config and db connection


Components

  • balloons:token: For voucher items that can be redeemed by using the item (the item won't be consumed if the player already has the balloon available to them)

  • balloons:balloon: For items that should display the balloon if worn as equipment or trinket. Has the same fields the "data" object in the config has, for example "model", "animation", "show_leash", etc.


filament support

Filament based items with the balloons:balloon will be automatically added as option to the /balloon show <id> command, using the items' id.
The mod will also try to load blockbench models from filament datapacks if its installed and has the model loaded.
Make sure to specify a namespace in this case!

Notes

  • This is a backend mod only — it doesn't add items, recipes, or models directly.
  • You'll need to provide your own models.
  • Useful for customized servers, cosmetics, or just for fun.

Available Versions

Balloons 2.0.0+1.21.11release
MC 1.21.11fabric
December 23, 2025
Balloons 1.1.2+1.21.6release
MC 1.21.6, 1.21.7, 1.21.8fabric
July 2, 2025
Balloons 1.1.1+1.21.6release
MC 1.21.6fabric
June 18, 2025
Balloons 1.1.0+1.21.6release
MC 1.21.6fabric
June 17, 2025
Balloons 1.0.0+1.21.5release
MC 1.21.5fabric
May 31, 2025

How to Install Balloons on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Balloons". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.11, 1.21.8, 1.21.7 (+2 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Balloons server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Balloons compatible with fabric?

Balloons officially supports fabric for Minecraft 1.21.11, 1.21.8, 1.21.7. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Balloons – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Balloons consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Balloons with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
Create Server Now
1-Click Mod Install
NVMe SSD Storage
DDoS Protection included

Details

License
GNU Affero General Public License v3.0 or later
Server-side
Required

Supported Versions

1.21.111.21.81.21.71.21.61.21.5