
BlueMap Offline Player Markers (Forge/NeoForge)
A BlueMap addon for Forge and NeoForge that adds marker where players last disconnected
Screenshots




About this Mod
BlueMap Offline Player Markers (Forge)
Adds markers where players last logged off to BlueMap.
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The Original Paper plugin source code by @TechnicJelle, Its Fabric port source code by @syorito-hatsuki.
Neither TechnicJelle nor syorito-hatsuki have any responsability to take concerning this mod or its code or its issues. So please do not report issues comming from my fork to their github/curseforge/modrinth pages.
Fork Informations
This fork includes:
- All the features of TechnicJelle's plugin (as of right now, v3.0) (do tell me if I missed some features, old or new)
What has been added on top:
- v1.4.1 (&& 1.3.2 if I decide to ever release it)
/fakeOfflineMarker <name> [<pos>] [<uuid>]to create fake offline player markers/deleteOfflineMarker <name>to delete a choosen markerhideBannedPlayersandremoveBannedPlayerMarkers, unlike TechnicJelle's mod you can chose if you want to hide or delete the markers from banned players (or none of the above if both parameters arefalse) if put to delete, a server restart is advisedadvancedModethis parameter enables thedeleteOfflineMarkercommand server restart required
- v1.4.2
hideHiddenPlayerMarkersthat lets you configure if you want hidden players to have a offline marker created when they log out
New naming convention:
- 1.3.X (minor=3) refers to java 17 (minecraft 1.18 to 1.20.4)
- 1.4.X (minor=4) refers to java 21 (minecraft 1.20.5 and up)
Small platform specific updates will now be under: 1.major.minor.platform-specific
- Each new version will have the content of the past
minorversion plus new content (see above for fork contents)
Compatibility
The current mod requires BlueMap (and KFF for 1.20.4 and lower).
Please refer to the version changelog of the file your are using as to which versions to choose from.
If you are interested in what is planned for this fork, see my Github TODO List
Current Compatibility:
Forge 1.18.2 -> 1.21.4
- Bluemap 3.12 -> 5.5 (or up)
- Kotlin For Forge 3.9.1 -> 5.9.0
NeoForge 1.20.2 -> 1.21+ (and 26+)
- Bluemap 3.12 -> 5.5 (or up)
My special thanks to:
syorito-hatsuki and @TechnicJelle for providing their source code, as without them I would not have been able to port the mod from syorito-hatsuki's fabric version to Forge and NeoForge
Available Versions
How to Install BlueMap Offline Player Markers (Forge/NeoForge) on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "BlueMap Offline Player Markers (Forge/NeoForge)". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+24 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
BlueMap Offline Player Markers (Forge/NeoForge) server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is BlueMap Offline Player Markers (Forge/NeoForge) compatible with forge and neoforge?
BlueMap Offline Player Markers (Forge/NeoForge) officially supports forge, neoforge for Minecraft 26.1.2, 26.1.1, 26.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with BlueMap Offline Player Markers (Forge/NeoForge) – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if BlueMap Offline Player Markers (Forge/NeoForge) consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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