Book of Familiars

Book of Familiars

A simple mod to add the Familiar Book, an item that allows players to store and release their tamed creatures.

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572 Downloads
forgeneoforgemagicmobsstorage
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Screenshots

Book UI Screenshot.
Book Crafting Recipe.

About this Mod

Book of Familiars is a simple mod that adds an item called the Familiar Book. This book allows players to store any tamed creature and release them anywhere in the world! Just left click your tame with the book in hand to store them. The "storage" is attached to the player, so the familiars will remain even if the book is lost. Includes config options to blacklist mobs and for amount of creatures able to be stored.

An in-game screenshot of the book UI showing a tamed wolf on the left page with his name

All you need is a book, two iron ingots and two bones and you're good to go!

An in-game screenshot of the crafting recipe for the book. In the crafting grid, you have one book in the middle, with two bones on the left and right sides, and two iron ingots on the top and bottom sides.

Key Features:

  • Familiar storage with name and stats display.
  • Renaming.
  • Search function to quickly find specific familiars in the book.
  • Delete button to remove unwanted familiars from the world.
  • Familiar revival (can be disabled per familiar with a button in the book, or entirely in the config)

Config/Customization:

The mod includes several config options.

Max Familiars - The maximum amount of familiars you can store in the book. Default is set to 10.

Blacklist and Whitelist - Unfortunately, it's impossible to catch all modded creatures in the storage checks. You can add any entities that aren't automatically caught into the whitelist. However, this does enable storing without checks like if the entity is tamed or owned by the player. The blacklist is useful for server owners who don't want specific familiars to be stored. For format, see Mod Compatibility.

Cooldown in minutes on the revival timer, and xp amount - The amount of time needed before the entity is revived, and the level cost of reviving them early. 

Auto remove invalid familiars - This automatically checks the book of players on login for any unresolvable familiars, like when the mod for that familiar was removed. It will then delete that familiar from the book. There is the potential for wrongful flagging of familiars as non-existent in very niche circumstances. Use with caution.

Enable/disable resurrection - Set to true by default, this enables and disables the revival system for entities. 

Mod compatibility:

The book by default checks if an entity is tamed and if the person trying to store the entity is the owner, so it should work for the majority of modded tameable creatures. If the mod has a more unique taming system in place, you may need to add the creature to the whitelist in the config. Keep in mind, this will make the entity storable without checking for an owner ID or if it's actually tamed. So, if you're playing on a server it means anybody can store it, even if they didn't tame it, and people can store other players tames.

Always check you're using the correct format in the config. It should be "minecraft:pig" or "minecraft:cow", the "" are important. If you're unsure what a modded entity is called, you can use the /summon command in game and it should display a list of entity ids you can use. To flag an entire mod, use the format "minecraft:*".

Available Versions

Book of Familiars 26.1.2-2.1.1release
MC 26.1.2neoforge
May 25, 2026
Book of Familiars 1.21.1-2.1.1release
MC 1.21.1neoforge
May 25, 2026
Book of Familiars 1.21.1-2.1.1release
MC 1.21.1forge
May 25, 2026
Book of Familiars 1.20.1-2.1.1release
MC 1.20.1forge
May 25, 2026
Book of Familiars 1.20.1-2.0.0release
MC 1.20.1forge
May 15, 2026

How to Install Book of Familiars on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (26.1.2).

3

Install Mod

Open the mod browser in the dashboard and search for "Book of Familiars". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

26.1.2, 1.21.1, 1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Book of Familiars server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.

Is Book of Familiars compatible with forge and neoforge?

Book of Familiars officially supports forge, neoforge for Minecraft 26.1.2, 1.21.1, 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Book of Familiars – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Book of Familiars consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Details

License
MIT License
Server-side
Required

Supported Versions

26.1.21.21.11.20.1