
Class Enhancement
Class Enhancement introduces an extremely flexible, configuration-driven class system.
About this Mod
Class Enhancement
Class Enhancement introduces an extremely flexible, configuration-driven class system. It allows you to implement custom classes with deep mod support with ton of other features!
Features
⭐- Smooth GUI -⭐
A clean, responsive interface for class selection.
⭐- How does Classes work? -⭐
Modpack developers can assign:
- Starter items
- Attributes (buffs & debuffs)
- Commands (for pehkui etc)
- Color codes for texts (ex: &6This will be a orange text&r - &aThis will be green&r)
!- Configuration -!
Nearly everything in this mod is customizable, allowing modpack developers to do anything they want!
Tutorial on how to do custom classes:
- Find config file. | class_enhancement.toml
- Find [custom_classes] segment.
- Configure! In here we can use 100 pre-existing custom classes, we just gotta customize them to our liking!
(Don't forget to set the custom class limit)
Example:
[custom_classes.custom_0]
#Unique internal ID. Leave empty to disable. | Needs to be assigned, otherwise the class is basically disabled.
id = ""
#Display name shown in GUI.
name = "New Class"
#Lore text shown in the panel.
description = "A custom path."
#Cosmetic stat summary lines.
stats = ["&a+20% Speed", "&c-2 Health"]
#Mechanical modifiers.
attributes = []
#Main hand item.
main_hand = ""
#Off hand item.
off_hand = ""
#Armor items.
armor = []
#Starting items.
items = []
#Commands to execute when this class is selected. Use %player% for player name.
commands = []
Here's a quick tutorial on how commands work:
Command System - Quick Reference Guide
🔧 Command Syntax Rules
✅ DO:
Write commands without the / prefix
Use %player% placeholder for player names
Test commands manually first (with / in chat)
Use multiple commands for complex setups
❌ DON'T:
Include / at the start of commands
Hardcode player names
Forget to test commands manually first
Use client-side only commands
📝 Quick Examples
Basic Size Modification (Pehkui)
[classes.tank]
commands = ["scale set %player% 1.5"]
Multiple Commands
[classes.warrior]
commands = [
"effect give %player% minecraft:strength infinite 0 true",
"attribute %player% minecraft:generic.attack_damage base set 3.0"
]
Complex Setup
[custom_classes.custom_0]
id = "assassin"
commands = [
"scale set %player% 0.75",
"effect give %player% minecraft:speed infinite 1 true",
"attribute %player% minecraft:generic.movement_speed base set 0.12"
]
Size Mods (Pehkui, Chiseled Me, etc.)
# Make bigger
commands = ["scale set %player% 2.0"]
# Make smaller
commands = ["scale set %player% 0.5"]
Permanent Effects
# No particle effects (true at end)
commands = ["effect give %player% minecraft:night_vision infinite 0 true"]
# With particles (false at end)
commands = ["effect give %player% minecraft:speed infinite 1 false"]
Attributes
# Set base value
commands = ["attribute %player% minecraft:generic.max_health base set 30.0"]
# Step height (climb blocks)
commands = ["attribute %player% minecraft:generic.step_height base set 1.5"]
# Knockback resistance
commands = ["attribute %player% minecraft:generic.knockback_resistance base set 0.5"]
Teleportation
# Teleport + set spawn
commands = [
"tp %player% 100 64 200",
"spawnpoint %player% 100 64 200"
]
Teams
# Join a team
commands = ["team join warriors %player%"]
Items
# Give items
commands = [
"give %player% minecraft:diamond_sword 1",
"give %player% minecraft:golden_apple 5"
]
Titles
# Show title
commands = [
"title %player% title {\"text\":\"WARRIOR\",\"color\":\"gold\",\"bold\":true}",
"title %player% subtitle {\"text\":\"Strength and Honor\",\"color\":\"yellow\"}"
]
Order Matters: Commands execute in sequence
commands = [
"tp %player% 0 100 0", # Teleport first
"scale set %player% 2.0" # Then scale
]
📚 Useful Commands Reference
Vanilla Minecraft
effect give %player% <effect> <duration> <amplifier> <hideParticles>
attribute %player% <attribute> base set <value>
tp %player% <x> <y> <z>
spawnpoint %player% <x> <y> <z>
give %player% <item> <count>
title %player% title <json>
playsound <sound> master %player% ~ ~ ~ <volume> <pitch>
Common Attributes
minecraft:generic.max_health - Health (default: 20.0)
minecraft:generic.movement_speed - Speed (default: 0.1)
minecraft:generic.attack_damage - Damage (default: 1.0)
minecraft:generic.knockback_resistance - Resistance (0.0-1.0)
minecraft:generic.step_height - Block climb (default: 0.6)
Popular Mods
Pehkui: scale set %player% <value>
Origins: origin set %player% <origin>
Vampirism: vampirism level %player% <level>
(Check your mod's docs for exact commands)
Remember: No / prefix in config, but use it when testing manually!
⭐- Cross Compatibility -⭐
Made to work with Difficulty Enhancement!
This mod provides a cross compatibility with Difficulty Enhancement mod. Both mods work perfectly fine together and i even suggest you to use them together!
You can use this mod in your modpack freely.
Available Versions
How to Install Class Enhancement on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Class Enhancement". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Class Enhancement server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Class Enhancement compatible with forge?
Class Enhancement officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Class Enhancement – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Class Enhancement consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
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