
ClientClocks
Makes clocks display based on client time instead of server time
About this Mod
ClientClocks is a lightweight client-side Fabric mod that changes how Minecraft clocks display time. Instead of relying on the server's time (which may be broken when using multiworld plugins), clocks now render using your client's local world time, so what you see stays consistent with vanilla.
Available Versions
How to Install ClientClocks on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "ClientClocks". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
ClientClocks server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is ClientClocks compatible with fabric?
ClientClocks officially supports fabric for Minecraft 1.21.11, 1.21.10. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with ClientClocks – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if ClientClocks consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install ClientClocks with just one click on your server.