
Cobblemon Spawn Chaining
What if you could chain spawns... in Cobblemon?
About this Mod
Spawn Chaining
v1.7.3-1.1
What if…
…you could chain spawns... in Cobblemon?
Features
- When a player KOs/captures a Pokémon, adds a chance for that same Pokémon species/form to spawn on that player.
- The chance can be affected by the player’s Counter stats.
- The game can optionally notify the player of the successful chain.
- A blacklist/whitelist filter out/only allow Pokémon that you want to be chainable.
- The level can be tweaked to randomize a little on the spawned Pokémon, allowing you to keep it within reason.
Dependencies
Testing
In order to test the mod, simply load it up, give yourself a Master Ball, spawn a Aurorus with /pokespawn aurorus, catch the Aurorus, and give it a second to override the next spawned Pokémon.
Player Help
Addon Dev Help
Data Pack Help
Resource Pack Help
Known Issues
- ≤v1.7.1-1.1.0 wasn’t referencing the context configs appropriately (it was trynna get them by path when they were keyed by the full string version of the ID). v1.7.1-1.1.1 fixes this.
Roadmap
If you’d like to keep up with the work being done on the mod, please join the Discord and subscribe to notifications on the channel for this content. You can also keep track of the to do list available on the mod’s main page (Spawn Chaining).
Feedback
If you have any questions or requests concerning the mod, or just want to drop by and say hi, visit us over at the Discord!
Support
If I've made something you enjoyed or helped you make something, please consider dropping a tip in the cup and mention how I helped if you'd like!
Available Versions
How to Install Cobblemon Spawn Chaining on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "Cobblemon Spawn Chaining". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Cobblemon Spawn Chaining server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is Cobblemon Spawn Chaining compatible with fabric and neoforge?
Cobblemon Spawn Chaining officially supports fabric, neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Cobblemon Spawn Chaining – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Cobblemon Spawn Chaining consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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