
Colored Lighting
This datapack aims to add block based colored lighting mechanics from bedrock to java.
Screenshots


About this Mod
Colored Lighting
This datapack makes it possible to customize the lighting of your builds based on the light source you are using to decorate it.
Old preview (test version, it's smoother now and doesn't have text, the orange is also less red)
Visual limitations
If a block emit a specific light, it will only be visible if you are 15 blocks close
If 2 differents colored light sources are close, both light source will emit the color of the closer light source.
If you use this datapack on an already generated world, you will need to manually get close to each light to trigger the colored lighting
More details
The datapack relies on custom biomes to use custom block light tint, which means that if a block emit a specific light, it will only be visible if you are 15 blocks close (or in the said biome) (which will automatically be set if someone get close the light block once).
It also means that if 2 differents light sources are close (campfire & soul campfire for example), the color you will see emitting from both light source will be depending on which light source you are closer to.
If you use this datapack on an already generated world, you will need to manually get close to each light to trigger the colored lighting
Knowns issues (beta 1.0):
- The lighting modifies the biome it's in, but doesn't take into account the current biome's mob spawn, color; there would need a specific yellow, pink, blue etc biome color for each biome that take into account the original biome settings & values, which means a total of 930 additional files (465 biome files & 465 functions), and 27702 more tick commands
- If you are in a desert, place light, and remove it, zombies will spawn instead of husks, for example
- This doesn't affect the nether nor the end
- Most of the issues are fixed in beta 1.1 or ready to be fully implemented, but this version uses more ram
Available Versions
How to Install Colored Lighting on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set datapack Loader
In the panel under "Egg", select the datapack loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Colored Lighting". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+1 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Colored Lighting server crashes on startup – what to do?
Most common cause: wrong datapack version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Colored Lighting compatible with datapack and fabric and forge and neoforge and quilt?
Colored Lighting officially supports datapack, fabric, forge, neoforge, quilt for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Colored Lighting – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Colored Lighting consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Colored Lighting with just one click on your server.