
Configured Burn Time
Allows to configure the items fuel time dynamically in a data-driven way
About this Mod
Configured Burn Time
a.k.a. Configured Burn
Allows to make item burn time data-driven.
Change your items' fueling time with a single datapack reload!
Implements a new recipe type: configured_burn:burning_time
Structure:
{
"type": "configured_burn:burning_time",
"item": "<item id>",
"tag": "<tag id>", // Does not take a #
// Either the item or tag is required, but one can be missing.
"priority": 0,
// must be positive or null. Indicates priority over the specified item/tag. Optional, 0 by default.
"time": 200, // the new fuel time, in server ticks.
"compat": { // optional element, implements some other mods compat
"createOverheatTime": 100
// indicates how long the item would make a Create blaze burner overheat. By default, 0.
},
"conditions": [
// optional, a collection of stack predicates to be validated
// in order to apply the specified fuel change at a specific occasion.
// Warning: due to implementation difficulties, it most often comes irrelevant.
]
}
Reference
Here is a small reference sheet of some vanilla item fuel times,
so that you may have an idea of what a value evaluates for:
| item | value (ticks) | time (seconds) | number of items |
|---|---|---|---|
#minecraft:boats |
1200 | 60 | 6 |
#minecraft:burnable_planks |
300 | 15 | 1.5 |
minecraft:coal_block |
16000 | 800 | 80 |
minecraft:coal |
1600 | 80 | 8 |
minecraft:lava_bucket |
20000 | 1000 | 100 |
#minecraft:burnable_logs |
300 | 15 | 1.5 |
Implemented mod compatibilities
Create
The recipe supports a compatibility field which allows to define how long should an item make a Create blaze burner overheat.
Warning! As per Create's implementation, any time a blaze burner finished overheating, ensues a time of normal heating that
cannot be controlled to this day.
Available Versions
How to Install Configured Burn Time on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.4).
Install Mod
Open the mod browser in the dashboard and search for "Configured Burn Time". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.4, 1.20.3, 1.20.2 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Configured Burn Time server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.4). You can switch loaders with one click in the panel.
Is Configured Burn Time compatible with fabric and forge and quilt?
Configured Burn Time officially supports fabric, forge, quilt for Minecraft 1.20.4, 1.20.3, 1.20.2. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Configured Burn Time – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Configured Burn Time consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Configured Burn Time with just one click on your server.