
Damage Engine
Display damage information on the UI
Screenshots



About this Mod
Damage Engine


Damage Engine displays comprehensive combat information on your HUD — total damage, combo counter, damage history, target entity info, floating damage numbers, and a rating system.
Requires installation on both client and server.
HUD Modules
- Total Damage — Accumulated damage in the current combat session, with configurable color thresholds (e.g., white → blue → magenta → gold at different damage milestones).
- Combo Counter — Shows how many hits you've landed in a row (e.g., "x5").
- Progress Bar — A bar that instantly refills on hit and smoothly drains over time, indicating when the combo/damage session will reset.
- Damage History — A scrolling list of recent individual damage values, newest on top, with slide-in and fade-out animations.
- Target Info Panel — Displays the last entity you hit: player avatar head (for players), entity name, HP values, and an animated health bar with damage tail and heal effects.
- Floating Damage Indicators — World-space numbers that pop up from hit targets or projectiles, with distinct animations for normal hits, crits, and kills ("Kill!"). Supports distance-based scaling.
- Rating System — Earn a grade (S / A / B / C / D) based on combo count, normal hits, and crits in each combat session. All scoring weights and grade thresholds are fully configurable.
HUD Editor
Each module can be independently repositioned and resized via a drag-and-drop HUD editor, with undo/redo support.
Configurable Options
- Show/hide each HUD module individually.
- Custom colors for progress bar, combo, history entries, normal/crit damage, health bars, floating indicators, and kill text.
- Configurable color thresholds for total damage (define color tiers at any damage value).
- Adjustable combo reset time, history entry limit (1–50), history display duration, and decimal places (0–10).
- F1 compatibility — optionally hide the HUD when the vanilla GUI is hidden.
- Debug mode — optionally print raw damage info to chat or show current rating score in the action bar.
- Full
config/damage-engine/config.jsonfor manual editing.
Key Bindings
All keys are unbound by default and can be assigned in the controls menu:
- Open Config — Opens the configuration GUI.
- Toggle HUD — Show/hide the entire Damage Engine HUD.
- Clear Damage — Reset the current damage session and clear all floating indicators.
Commands
/damage_engine clear— Clears current damage data (same as the key binding).
Feedback & License
- Issues and suggestions: https://github.com/Ovear-Mitama/Damage-Engine/issues
- Licensed under the MIT license.
Available Versions
How to Install Damage Engine on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.1.2).
Install Mod
Open the mod browser in the dashboard and search for "Damage Engine". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.1.2, 26.1.1, 26.1 (+4 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Damage Engine server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.1.2). You can switch loaders with one click in the panel.
Is Damage Engine compatible with fabric and forge and neoforge?
Damage Engine officially supports fabric, forge, neoforge for Minecraft 26.1.2, 26.1.1, 26.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Damage Engine – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Damage Engine consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Damage Engine with just one click on your server.