
Depillage
Kill enough pillagers at an outpost to stop them from spawning
About this Mod
Depillage
Ever thought it's stupid that there is no way to prevent pillager outposts from spawning pillagers infinitely in a huge area? Yeah, me too.
This mod stops pillagers from spawning at their pillager outpost if enough pillagers have been killed near the outpost. Participating players will receive on-screen messages indicating their progress at the current outpost.
The mod is fully server-side but also works in singleplayer. If server-side, installing the mod on the client or installing Polymer on the server and enabling Auto-Host will enable custom text and translations for on-screen progress messages on the client, otherwise default English text will be used.
Game rules
required_kills_to_prevent_spawning: Amount of mob kills near the structure required to prevent spawning around the structure (default 100)structure_kill_counting_radius: Radius in blocks around structures where mob kills are counted (default 64)
Configuring additional structures
The mod can actually be used to make any structure with unique mob spawns "clearable" - it's just preconfigured to work with pillager outposts out of the box. Simply add structures to the depillage:clearable structure tag using a data pack, and optionally provide translations for on-screen progress messages (the mod will use default translations if none are provided). The mod will automatically detect which mob spawns are unique to the structure, count kills for those mobs, and prevent those mobs from spawning in that structure when enough have been killed.
Available Versions
How to Install Depillage on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Depillage". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Depillage server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Depillage compatible with fabric and neoforge?
Depillage officially supports fabric, neoforge for Minecraft 26.2, 26.1.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Depillage – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Depillage consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Depillage with just one click on your server.