Dumb Stuff
An expansion of many under-used mechanics + Early game QoL! Includes automatic bundles.
About this Mod
This is the result of me avoiding a decent sleep schedule by adding random ideas into a mod. May or may not be inspired by Stardew Valley.
This mod falls inbetween being a QoL and content mod. I don't want to completely change any vanilla features, but instead improve what already exists by adding additional features.
A few things I'm trying to improve:
Early-game food gathering + Making alternative food sources viable (e.g. Fishing)
Early on, things like fishing don't provide much upfront, and usually either cost you time (campfire), or your limited amount of coal (furnaces).
By the time you can get enchantments to improve output, you likely already have a way to make tonnes of gold carrots, and fishing becomes far less useful.
Current items: Fishing Bait, Farming Resource Bundle.
Minecraft's "Inventory Problem", and lack of inventory automation
Every update, I feel like the addition of new items makes inventory management harder and harder keep doing, or increases the amount of travelling you have to do to get enough of certain items.
Even bundles, which are supposed to ease this issue early-game, fall short of doing so. A bundle doesn't let you store backups of tools, or multiple stacks of similar items.
Current items: Resource Bundles.
Currently has:
Resource Bundles
(currently implemented as Farming and Stone Bundles)
These are Bundles which automatically fill themselves with dropped items of the same category as the bundle. (Farming, Stones, Wood, Fish, and probably more to come!)
For some reason, I haven't really seen anything attempt this? This can reduce a lot of clutter that builds up when exploring the world.
These bundles can store a stack of each item type it accepts. This makes transporting basic resources (various seeds and various stones) a lot easier to do.
Instead of needing a shulker box to store stacks of different stones for a build, one bundle might give enough storage for previously difficult builds to be feasible early-game.
Crafting Recipe
seeds
stone
Fishing Bait
Crafted out of one Bread, this gives an early game way of greatly increasing fishing drops. Fishing Bait is consumed when a fish is caught, and can give up to +3 extra fish.
This gives a good early-game fish farming method that still encourages traditional farming. Could also work well with 'diet' mods.
Crafting Recipe
Letters/Mailbox
it's currently a bit... primitive, but adds pretty letters which are sent to players through the Mailbox. The letter's recipient is determined based off the first online username detected in the first page.
Small warning, I plan on not teleporting mail to the recipient once I update the mail system. Instead, mail will just get stored privately inside a mailbox(/to be accessed at any mailbox). I also hope to add item attachments later.
Crafting Recipe
Planned Features
I'll add these whenever I end up procrastinating on something again.
- Furniture that provides some functionality/benefit. I have ideas for customizable furniture which grant bonuses based on their level of quality/decoration.
- potentially some additions to cooking mechanics
- Marriage as a cursed way to share an XP bar (of which levelling is still not linear!) and pet ownership. Not sure if it belongs here.
- Mail system overhaul
- possibly other fishing changes (Nets?)
Available Versions
How to Install Dumb Stuff on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.10).
Install Mod
Open the mod browser in the dashboard and search for "Dumb Stuff". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.10, 1.21.9
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Dumb Stuff server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.10). You can switch loaders with one click in the panel.
Is Dumb Stuff compatible with fabric?
Dumb Stuff officially supports fabric for Minecraft 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Dumb Stuff – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Dumb Stuff consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Dumb Stuff with just one click on your server.