
Edit Mob Drops
Edit Mob Drops is an easily configurable mod that lets you edit what mobs drop.
About this Mod
Edit Mob Drops
Edit Mob Drops is an easily configurable mod that lets you edit what mobs drop, including adding items to specific groups of mobs, adding additional items, and even clearing existing drops!
All vanilla and modded items are supported, including NBT data. All mobs should be supported, vanilla and modded.
Editing mob drops is as simple as editing the config file of the mod, config\editmobdrops\editmobdrops.cfg (in 1.7.10 and 1.12.2), or config\editmobdrops\editmobdrops.toml (in 1.14+).
Sample Config (1.7.10)
# Configuration file
general {
# If debug mode is active, the mod will log when items are dropped. It will also print entity IDs (usable in /summon, and in this mod) to console [default: false]
B:"Debug Mode"=true
# Items to add, in the form modid:itemName:[metadata]:[nbtfile]:minStackSize:maxStackSize:universalChance:[monsterChance]:[bossChance]:[group1Chance]:[group2Chance]...
# Chances are %
# NBT File is a json file in the "editmobdrops" folder here in config (leave blank for none) [default: ]
S:"Items To Add" <
minecraft:diamond_sword:0:sword:1:1:100
minecraft:diamond:0::1:1:0:0:0:100
>
# Mob groups, in the form [EntityModid]:[EntityName]:[EntityModid]:[EntityName]... [default: ]
S:"Mob Groups" <
minecraft:Creeper:minecraft:Witch
>
# Mobs to clear existing drops from [default: ]
S:"Mobs to Clear" <
minecraft:Skeleton
>
# Single mob items, in the form EntityModid:EntityName:modid:itemName:[metadata]:[nbtfile]:minStackSize:maxStackSize:chance [default: ]
S:"Single Mob Items" <
minecraft:Chicken:minecraft:diamond_pickaxe:0::1:1:100
minecraft:Chicken:minecraft:diamond_axe:0::1:1:100
>
}
Sample Config (1.12.2)
# Configuration file
general {
# If debug mode is active, the mod will log when items are dropped [default: false]
B:"Debug Mode"=true
# Items to add, in the form modid:itemName:[metadata]:[nbtfile]:minStackSize:maxStackSize:universalChance:[monsterChance]:[bossChance]:[group1Chance]:[group2Chance]...
# Chances are %
# NBT File is a json file in the "editmobdrops" folder here in config (leave blank for none) [default: ]
S:"Items To Add" <
minecraft:diamond_sword:0:sword:1:1:100
minecraft:diamond:0::1:1:0:0:0:100
>
# Mob groups, in the form [EntityModid]:[EntityName]:[EntityModid]:[EntityName]... [default: ]
S:"Mob Groups" <
minecraft:creeper:minecraft:witch
>
# Mobs to clear existing drops from [default: ]
S:"Mobs to Clear" <
minecraft:skeleton
>
# Single mob items, in the form EntityModid:EntityName:modid:itemName:[metadata]:[nbtfile]:minStackSize:maxStackSize:chance [default: ]
S:"Single Mob Items" <
minecraft:chicken:minecraft:diamond_pickaxe:0::1:1:100
minecraft:chicken:minecraft:diamond_axe:0::1:1:100
>
}
Sample Config (1.14+, eg 1.16.5 and latest)
#If debug mode is active, the mod will log when items are dropped
debugMode = true
#Items to add, in the form modid:itemName:[nbtfile]:minStackSize:maxStackSize:universalChance:[monsterChance]:[bossChance]:[group1Chance]:[group2Chance]...
#Chances are %
#NBT File is a json file in the "editmobdrops" folder here in config (leave blank for none)
itemsToAdd = ["minecraft:diamond_sword:sword:1:1:100", "minecraft:diamond::1:1:0:0:0:100"]
#Mob groups, in the form [EntityModid]:[EntityName]:[EntityModid]:[EntityName]...
mobGroups = ["minecraft:creeper:minecraft:witch"]
#Mobs to clear existing drops from
mobsToClear = ["minecraft:skeleton"]
#Single mob items, in the form EntityModid:EntityName:modid:itemName:[nbtfile]:minStackSize:maxStackSize:chance
singleMobItems = ["minecraft:chicken:minecraft:diamond_pickaxe::1:1:100", "minecraft:chicken:minecraft:diamond_axe::1:1:100"]
Both of these configs do the same thing for different versions of Minecraft.
This config adds a chance to drop a stack of minecraft:diamond_sword, with between 1 and 1 (so 1) swords, with metadata 0 (an ordinary diamond sword), using the file "sword.json" for NBT, to everything, with a 100% chance.
"sword.json" contains the following in 1.7.10:{display:{Name:"A sword"}}
It contains the following in 1.12.2:{"display": {"Name": "A sword"}}
In 1.16.5 and latest, it instead contains the following:{"display":{"Name":"[{\"text\":\"A sword\"}]"}}
This NBT data gives the sword the name "A sword".
The .json files can contain any valid NBT in json format. Check the syntax with a /give command if you're not sure whether it'll work.
After the sword, this config adds a chance to drop a stack of minecraft:diamond, with 1 diamond of metadata 0, not using an NBT file (as that section is blank).
The diamond has a 0% chance for anything to drop it, a 0% chance for monsters, a 0% chance for bosses, and a 100% chance for group 1, defined lower in the config as Creepers and Witches.
Lower down in the config, skeletons are listed as being a "Mob to Clear". This means default drops are cleared, but this happens before the extra items are added, so skeletons will still drop a diamond sword called "A sword".
Finally, the "Single Mob Items" section adds items to a single type of mob - in this case, adding a diamond pickaxe (metadata 0, no NBT) to chickens with a 100% chance to drop, and the same for a diamond axe.
In 1.7.10, entity names can be found by having debug mode on.
After 1.12.2, metadata was removed entirely, so the 1.14+ version of the config file does not include it.
Available Versions
How to Install Edit Mob Drops on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Edit Mob Drops". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1, 1.19.2, 1.18.2 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Edit Mob Drops server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Edit Mob Drops compatible with forge and neoforge?
Edit Mob Drops officially supports forge, neoforge for Minecraft 1.20.1, 1.19.2, 1.18.2. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Edit Mob Drops – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Edit Mob Drops consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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