Entity Numbering

Entity Numbering

adds cumulative numbering to entities in Minecraft by species and provides death message broadcasting functionality.

by
202 Downloads
fabricgame-mechanicsutility
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Screenshots

Entity Numbering Screenshot 1
Entity Numbering Screenshot 2
Entity Numbering Screenshot 3
Entity Numbering Screenshot 4
Entity Numbering Screenshot 5
Entity Numbering Screenshot 6

About this Mod

Entity Numbering Mod

Repository: https://github.com/sch246/entity_numbering

Overview

Entity Numbering Mod is a Fabric mod that adds cumulative numbering to entities in Minecraft by species and provides death message broadcasting functionality.

https://cdn.modrinth.com/data/zl0e8ZO7/images/6e587b61fddaa7a47fa2012c3dc4699a61151330.png

Features

  • Adds unique numbering to entities in the game (can be disabled)
    • Named entities will have the tag: entity_numbering.named, which can also be used to prevent entities from being named
  • Broadcasts entity death messages (can be disabled)
  • Customizable death message broadcast range
  • Customizable separator between entity name and number
  • Special handling for zombies infecting villagers and creeper explosions
  • Added the resetname command to clear names

Known Issues

  • It affects all unnamed living entities in the world, as I currently don't know how to distinguish between pre-existing entities and newly spawned ones

Installation

  1. Make sure you have fabric-api and Fabric loader installed, with loader version >=0.16.0
  2. Download the .jar file of this mod
  3. Place the downloaded .jar file into your Minecraft mods folder
  4. Launch the game!

Configuration

The mod's configuration file should be located at .minecraft/config/entity_numbering.json. You can modify the following settings as needed:

{
  "enableNumbering": true,
  "enableDeathMessages": true,
  "boardcastNeedName": true,
  "boardcastDistance": 128,
  "nameSeparator": " #"
}
  • enableNumbering: Whether to enable entity numbering feature
  • enableDeathMessages: Whether to enable death message broadcasting
  • boardcastNeedName: Whether to broadcast death messages only for named entities
  • boardcastDistance: The range of death message broadcasting (in blocks)
  • nameSeparator: The separator between entity name and number

For debugging purposes, you can open /saves/<world_name>/data/entity_counter.json to modify the current number count for each type of entity

Uninstallation

  • Modify .minecraft/config/entity_numbering.json and set enableNumbering to false
  • Run /resetname @e[tag=entity_numbering.named], make sure all named entities are affected (some entities might be in unloaded chunks)
  • Run /execute as @e[tag=entity_numbering.named] unless data entity @s CustomName run tag @s remove entity_numbering.named to remove the tag from entities without a custom name
  • Close the game
  • Delete the entity_numbering-x.x.x.jar file from the mods folder

Compatibility

This mod is compatible with Minecraft version 1.21-1.21.1.

Other versions have not been tested.

Contributions

Issues and pull requests are welcome.

License

This project is licensed under the MIT License.

Available Versions

Entity Numbering 1.2.1release
MC 1.21, 1.21.1fabric
August 22, 2024
entity_numbering 1.2.0release
MC 1.21, 1.21.1fabric
August 20, 2024
entity_numbering 1.1.0release
MC 1.21, 1.21.1fabric
August 19, 2024
entity_numbering 1.0.1release
MC 1.21, 1.21.1fabric
August 19, 2024

How to Install Entity Numbering on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set fabric Loader

In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Entity Numbering". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

fabric

Minecraft Versions

1.21.1, 1.21

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Entity Numbering server crashes on startup – what to do?

Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.

Is Entity Numbering compatible with fabric?

Entity Numbering officially supports fabric for Minecraft 1.21.1, 1.21. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Entity Numbering – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Entity Numbering consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Entity Numbering with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
MIT License
Server-side
Required

Supported Versions

1.21.11.21