
EntityBatch
Entity Render Batching — sorts entities by type before drawing them so the GPU can render all cows together, all pigs together, etc. instead of switching between types randomly. Fewer GPU state switches = better performance in crowded scenes.
Screenshots


About this Mod
EntityBatch is a lightweight client-side performance mod for Minecraft 1.21.11 that boosts FPS by optimizing how entities are rendered each frame.
Features:
Entity Render Batching — groups entities of the same type together during rendering, reducing GPU state switches and draw call overhead
Distance LOD Culling — skips rendering small entities that are too far away to see, eliminating unnecessary draw calls
Best used in: mob farms, crowded multiplayer servers, villages, and any scene with large numbers of entities
Safe to use on servers — purely client-side, no gameplay changes
Available Versions
How to Install EntityBatch on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "EntityBatch". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
EntityBatch server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is EntityBatch compatible with fabric?
EntityBatch officially supports fabric for Minecraft 1.21.11. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with EntityBatch – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if EntityBatch consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install EntityBatch with just one click on your server.