EntityCulling 1.8.9 port

EntityCulling 1.8.9 port

A port of a mixin mod EntityCulling to 1.8.9.

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forgeoptimization
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About this Mod

EntityCulling (1.8.9 Port)

This mod is the port to 1.8.9 of the original mod EntityCulling, which was made by Meldexun.

The original mod is present at: Modrinth or GitHub

Disclamer: i have permission from Meldexun for publishing this port.

Do not report an issue of this mod to Meldexun. Report it at the provided github "Issues" page.

About EntityCulling

EntityCulling is a client-side performance mod that aims to skip rendering of hidden (tile-)entities. In vanilla, it just renders all (tile-)entities that are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.

Culling of hidden Entities

By default, this mod uses an OpenGL occlusion culling implementation which gives you pixel-perfect bounding box culling with only one frame delay and a very small overhead.

If your hardware does not support OpenGL 4.3 then this mod uses a raytraced culling implementation. The raytraced culling is more CPU intensive while the OpenGL culling is more GPU intensive and thus depending on your hardware you might want to prefer one over the other. This can result

Requirements

This mod requires RenderLib v1.4.5 which i have also ported and is present at: RenderLib
or Github

Available Versions

1.8.9-6.5.0release
MC 1.8.9forge
December 1, 2025

How to Install EntityCulling 1.8.9 port on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.8.9).

3

Install Mod

Open the mod browser in the dashboard and search for "EntityCulling 1.8.9 port". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.8.9

Server-side

Unsupported

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

EntityCulling 1.8.9 port server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.8.9). You can switch loaders with one click in the panel.

Is EntityCulling 1.8.9 port compatible with forge?

EntityCulling 1.8.9 port officially supports forge for Minecraft 1.8.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with EntityCulling 1.8.9 port – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if EntityCulling 1.8.9 port consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install EntityCulling 1.8.9 port with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
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Details

License
LicenseRef-All-Rights-Reserved
Server-side
Unsupported

Supported Versions

1.8.9