
EntityCulling 1.8.9 port
A port of a mixin mod EntityCulling to 1.8.9.
About this Mod
EntityCulling (1.8.9 Port)
This mod is the port to 1.8.9 of the original mod EntityCulling, which was made by Meldexun.
The original mod is present at: Modrinth or GitHub
Disclamer: i have permission from Meldexun for publishing this port.
Do not report an issue of this mod to Meldexun. Report it at the provided github "Issues" page.
About EntityCulling
EntityCulling is a client-side performance mod that aims to skip rendering of hidden (tile-)entities. In vanilla, it just renders all (tile-)entities that are in the field of view of the player. This means there may be hundreds of (tile-)entities eating your fps while you can't even see them because they are hidden behind a wall.
Culling of hidden Entities
By default, this mod uses an OpenGL occlusion culling implementation which gives you pixel-perfect bounding box culling with only one frame delay and a very small overhead.
If your hardware does not support OpenGL 4.3 then this mod uses a raytraced culling implementation. The raytraced culling is more CPU intensive while the OpenGL culling is more GPU intensive and thus depending on your hardware you might want to prefer one over the other. This can result
Requirements
This mod requires RenderLib v1.4.5 which i have also ported and is present at: RenderLib
or Github
Available Versions
How to Install EntityCulling 1.8.9 port on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set forge Loader
In the panel under "Egg", select the forge loader and matching Minecraft version (1.8.9).
Install Mod
Open the mod browser in the dashboard and search for "EntityCulling 1.8.9 port". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.8.9
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
EntityCulling 1.8.9 port server crashes on startup – what to do?
Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.8.9). You can switch loaders with one click in the panel.
Is EntityCulling 1.8.9 port compatible with forge?
EntityCulling 1.8.9 port officially supports forge for Minecraft 1.8.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with EntityCulling 1.8.9 port – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if EntityCulling 1.8.9 port consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install EntityCulling 1.8.9 port with just one click on your server.