Global mob health multiplier

Global mob health multiplier

A mod that implements a global mob health multiplier for Minecraft, compatible with most mod mobs.

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94.1K Downloads
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About this Mod

Tired of manually adjusting global mob health for every modpack? I developed the Global Mob Health Multiplier mod to solve this. As the name suggests, it allows you to adjust the health of all mobs by a global multiplier, saving significant time.

How to Use:

  • The default health multiplier is 2.0. This means all mobs in your world will have double their normal health upon installing the mod.
  • To change this value, open the config file globalhealthmod-common.toml located in your config folder. Modify the value following health_multiplier to your desired number.
  • Important: It is recommended to install the AttributeFix mod. Without it, mob health cannot exceed 1024.

Compatibility & Configuration:

  • This mod works with most mod-added mobs.
  • Blacklist: To exclude specific mobs from the health multiplier effect, add their names to the blacklist entry in the config. Examples are pre-filled.
  • Whitelist Mode: If you only want specific mobs to be affected, set use_whitelist_mode = true. Then, add the desired mob names to the whitelist entry.

Interaction with Mod-Specific Health Configs:
Confusion can arise when mods that adjust mob health via their own config files are used alongside this mod. This happens because different mods use different health calculation methods:

  • Mods directly modifying base health:
    Final Mob Health = (Modified Health by Mod Config) * (Global Health Multiplier)
  • Mods using their own multiplier to adjust health:
    Final Mob Health = Original Base Health * (Mod's Health Multiplier + Global Health Multiplier - 1)

Example (Cataclysm Mod):
If you set MonstrosityHealthMultiplier = 2.0 in Cataclysm's config and set health_multiplier = 2.0 in globalhealthmod-common.toml,The Netherite Monstrosity's final health would be: Original Base Health * (2.0 + 2.0 - 1) = Original Base Health * 3.0.

Available Versions

globalhealthmod-1.0release
MC 1.20.1forge
June 2, 2025

How to Install Global mob health multiplier on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.20.1).

3

Install Mod

Open the mod browser in the dashboard and search for "Global mob health multiplier". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forge

Minecraft Versions

1.20.1

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Global mob health multiplier server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.

Is Global mob health multiplier compatible with forge?

Global mob health multiplier officially supports forge for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Global mob health multiplier – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Global mob health multiplier consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

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Recommended RAM
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Details

License
MIT License
Server-side
Required

Supported Versions

1.20.1