
HandSwing Toggle
Toggle the first-person hand-swing animation that plays every time you attack or place a block. Great for accessibility (motion sickness) and clean stream feeds. Press K to switch on/off.
About this Mod
HandSwing Toggle is a tiny client mod that lets you turn off the first-person hand swing animation — the quick down-and-up arc your held item makes every time you swing, attack, or place a block. Vanilla offers no setting for it: View Bobbing controls walking sway, but the per-swing arm flick is always on.
What it does
- A single key (K by default) toggles the first-person hand-swing animation on or off.
- When off, your held item stays steady in your view while you mine, attack, and place blocks. Damage, block breaking, item use, hit registration, and packet timing are completely unaffected — only the local animation is suppressed.
- Other players still see your normal arm swing in third-person — the server-side swing packet is sent as usual, so multiplayer behavior is identical.
- Action-bar message confirms the new state every time you toggle.
Why
- Accessibility / motion sickness. Some players get queasy from the constant per-click arm flick, especially during fast mining or PvP. Vanilla View Bobbing: off doesn't disable swing arcs — this mod does.
- Clean stream feed. Streamers and recorders who want a calmer first-person view (especially with high-attack-speed combat or rapid building) can flatten the held item completely.
- Focus. With the hand-swing arc gone, the crosshair area stays visually quiet — easier to read HUDs, durability bars, or aim with a bow.
Controls
- K — toggle hand-swing animation on/off. Default is on (vanilla behavior). The action-bar shows
Hand swing: ON/Hand swing: OFFwhen you press it.
Notes
- Pure client-side, no server install needed. Works on any Fabric server, fully vanilla compatible — the server can't tell the mod is there.
- One small mixin into
LivingEntity.swingHand(Hand)that no-ops only for the local client player when toggled off. Other entities and the network packet path are untouched. - No config file; the setting is per-session (resets on restart). Default-on so installing the mod doesn't change your game until you actually press K.
- ~80 lines of code, no extra dependencies beyond Fabric API.
Compatibility
Minecraft 1.21.8, 1.21.9, 1.21.10, 1.21.11 — Fabric Loader 0.16+. One JAR covers all four. Drop into your mods/ folder alongside Fabric API.
Available Versions
How to Install HandSwing Toggle on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.11).
Install Mod
Open the mod browser in the dashboard and search for "HandSwing Toggle". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.11, 1.21.10, 1.21.9 (+1 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
HandSwing Toggle server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.
Is HandSwing Toggle compatible with fabric?
HandSwing Toggle officially supports fabric for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with HandSwing Toggle – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if HandSwing Toggle consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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