
Imagict Hud
Displays the player's head, nickname, coordinates, indicators, etc. on the in-game HUD.
Screenshots




About this Mod
Note
v1.5.0: The hud scale logic has changed since v1.5.0. The default is 4(or 0), so change hud_scale to 1 -> 0(Auto) or 1 -> 4.
Imagict Hud
Client-side mod that displays the player's head, nickname, coordinates, indicators, etc. on the in-game HUD.
Please submit issues, improvements, and suggestions here.
The developer is Korean and not proficient in English. We would appreciate it if you could contribute to the translation (PR).
Installation
Note:
- v1.6.0 and above: Non Required, Some Optionals / Optional Sodium 0.6 and above
- v1.5.x and below: Required Fabric-API / Optional Sodium 0.5.x
| Type | Dependencies |
|---|---|
| Optional | Sodium |
| Optional | YetAnotherConfigLib |
| Optional | ModMenu (Fabric) |
Screenshot
screen

head mode (bold/flat)

hud config
Installing ModMenu and YetAnotherConfigLib, Sodium allows you to manipulate settings from the GUI screen.
If you want to change the label color without editing the json directly, you will need YetAnotherConfigLib.


{
"hud": {
"general": {
"enable_hud": true
},
"display": {
"enable_head": true,
"enable_local_date_time_label": false,
"enable_nickname_label": true,
"enable_coordinates_label": true,
"enable_biome_label": true
},
"head": {
"head_render_mode": "BOLD" // ["BOLD", "FLAT"]
},
"label": {
"enable_label_frame": false,
"label_frame_color": -16777216,
"label_background_color": -12303292,
"label_backgound_opacity": 70
},
"text": {
"text_color": -1,
"enable_text_shadows": false,
"text_opacity": 90,
"text_align_mode": "CENTER", // ["LEFT", "CENTER"]
"local_date_time_mode": "DATE_AND_TIME" // ["DATE_AND_TIME", "DATE", "TIME"]
},
"layout": {
"label_width": 91,
"label_line_spacing": 0,
"hud_scale": 0,
"position_x": 0,
"position_y": 0,
"offset": 10
}
},
"indicator": {
"general": {
"enable_indicator": true
},
"display": {
"attacking_at": false,
"looking_at": true,
"damaged_only": false,
"duration": 10,
"reach": 20
},
"entities": {
"player_entities": true,
"self_player_entity": false,
"passive_entities": true,
"hostile_entities": true
}
}
}
License
Available Versions
How to Install Imagict Hud on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.4).
Install Mod
Open the mod browser in the dashboard and search for "Imagict Hud". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.4, 1.21.3, 1.21.1 (+5 more)
Server-side
✗ UnsupportedRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Imagict Hud server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.4). You can switch loaders with one click in the panel.
Is Imagict Hud compatible with fabric and neoforge and quilt?
Imagict Hud officially supports fabric, neoforge, quilt for Minecraft 1.21.4, 1.21.3, 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Imagict Hud – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Imagict Hud consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Install Imagict Hud with just one click on your server.