
Living NPC
Own customizable armies for multiplayer that you can setup easily before playing; summon living NPC like guards to fight monsters or enemy to fight. Features different kind of NPC with different purpose
Screenshots

About this Mod
This datapack adds various NPC, useful for mapmaking, and allows the possibility to create custom armies for mutliplayer. NPC react to their environment
The datapack doesn't change anything to the survival gameplay, but is useful for mapmaking and to be referenced in other datapacks.
CUSTOM ARMIES
Before playing
If you use the army feature, teleporting is deprecated
To set armies owners:
Open the datapack, go to data/npc_army/function/
In team1.mcfunction, set the name of the owner of the first army, then, in-game, run /team join team1 <username of the owner of team1>
In team2.mcfunction, set the name of the owner of the second army, then, in-game, run /team join team2 <username of the owner of team2>
To set armies banners that soldiers will wear:
Open the datapack, go to data/npc_army/function/
In banner_team_1.mcfunction, open the link and generate a banner, then copy the nbt accordingly
In banner_team_2.mcfunction, open the link and generate a banner, then copy the nbt accordingly
In-game once the armies are setup
To summon guard from each armies, run for each knight of team 1 /function living_npc:player_guard/team1/guard1_[to 9]_, and for each knight of team 2 /function living_npc:player_guard/team2/guard10_[to 18]_
Other npc
Allies (summoning commands)
- /function living_npc:village_guard/village_guard1[to 4]
You can summon up to 4 village guard per area, and more of them but not at the same position as the others to avoid conflict
- /function living_npc:mario/mario
- /function living_npc:mario/toad
Enemies (summoning commands)
- /function living_npc:darknut/darknut1 (to 10)
You can summon up to 10 darknuts per area, and more of them but not at the same position as the others to avoid conflict
/function living_npc:darklink/darklink
/function living_npc:yiga/yiga
/tag
add yiga_wanted -> A yiga will spawn each 15 minutes at the player position
Available Versions
How to Install Living NPC on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set datapack Loader
In the panel under "Egg", select the datapack loader and matching Minecraft version (26.2).
Install Mod
Open the mod browser in the dashboard and search for "Living NPC". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
26.2, 26.1.2, 26.1.1 (+3 more)
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Living NPC server crashes on startup – what to do?
Most common cause: wrong datapack version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (26.2). You can switch loaders with one click in the panel.
Is Living NPC compatible with datapack and fabric and forge and neoforge and quilt?
Living NPC officially supports datapack, fabric, forge, neoforge, quilt for Minecraft 26.2, 26.1.2, 26.1.1. Note: Forge and Fabric mods are NOT cross-compatible – pick one loader and stick with it. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Living NPC – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Living NPC consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
Similar Mods
Rent Modded Server
Install Living NPC with just one click on your server.