
Local Difficulty Utilities
Fixes local difficulty display on the client and syncs inhabited time from the server. Includes configs and commands to easily edit a chunks local difficulty.
About this Mod
Local Difficulty Utilities
Local Difficulty Utilities is a lightweight utility mod that:
- Fixes the client-side display of local difficulty.
- Syncs each chunk's inhabited time value from the server, so the client sees the real difficulty.
- Adds commands to view and edit the inhabited time of chunks.
- Provides configurable options for debugging, syncing, and modifying local difficulty values.
Commands
/ldu inhabited chunk get <target>
Displays the inhabitedTime value of the target chunk.
/ldu inhabited chunk set <target> <time>
Sets the targets inhabitedTime value.
/ldu inhabited region <x1> <z1> <x2> <z2> <dimension> <time>
Sets all loaded chunks inhabitedTime values in-between the two coordinates at once.
/ldu inhabited cancel
Cancels any ongoing region commands.
Config Options
restoreLocalDifficultly: true
If true, the Local Difficulty entry in the F3 debug menu will be re-enabled so you can see the local difficulty and the day values. If the server doesn't also have this mod with inhabitedTime syncing enabled, then the local difficulty value will be wrong due. The day value will always be correct.
syncInhabitedOnF3: true
If true, the server will respond to chunk sync requests when the client has the F3 debug menu open.
syncInhabitedOnNewChunk: true
If true, the server will respond to chunk sync requests when the client enters a new chunk.
regionMaxChunks: 250001
This is the maximum amount of chunks that can be edited at once with the region command.
regionBatchSize: 100
This limits how many chunks the region command will try to edit per tick.
Other Information
- The
regioncommand will only select and edit chunks that are loaded into the game's memory. - This mod can be used on servers without this mod, but the client won't be able to get display the correct local difficulty because it doesn't have access to the needed information.
Requirements
Available Versions
How to Install Local Difficulty Utilities on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.5).
Install Mod
Open the mod browser in the dashboard and search for "Local Difficulty Utilities". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.5, 1.21.4, 1.21.3 (+3 more)
Server-side
~ OptionalRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Local Difficulty Utilities server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.5). You can switch loaders with one click in the panel.
Is Local Difficulty Utilities compatible with fabric?
Local Difficulty Utilities officially supports fabric for Minecraft 1.21.5, 1.21.4, 1.21.3. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Local Difficulty Utilities – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Local Difficulty Utilities consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install Local Difficulty Utilities with just one click on your server.