Martensite entity tick skiper

Skip entity tick process depending on the distance to player

by
1.6K Downloads
forgeneoforgeoptimization
Rent Server with this Mod

About this Mod

As a datapack maker, I like to
enhance Mob AI to make game more difficult. But use command to control mob AI involve many detection and scoreboard recoding and as game become more difficult, mob that stack together will kill player in second. So I make a mod to deal with these problem

To deal with the problem. First is to improve the performance by skip entity tick when player is far away, next is to remove entity when other entity nearby unloaded.

Feature

  1. skip entity tick by a calculated chance (default on)
  2. delete entity in group (default off)
  3. regist chunk to prevent 1. to work on farm
  4. change minimal chance (0.1) and the radius (24) that entity start to be skip in config
  5. disable death animation (default on)
  6. cramp xp orb in a aggresive way (default on)

Caution

Remember to register chunks where your machine and farm located or it may break the farm that require the entity and redstone running at the same speed and decrease the efficiency of entity resources farm such as wool farm and the farm that assemble mob like most of the mob spawner do. Skip tick means no calculation will be operated on entity, and thus they won't even move.

Clear entity in group may clear some entity that usually should be in certain structure like Boss from other mod.(vanilla ones like evoker has been avoided)

The things that will be invole in the future

  • Advance entity detection to avoid unwanted entity remove by group remove
  • Group remove backlist system
  • Fabric version (postponed due to development plugin error)

Effect Showcase

450 pigs test

13 blocks away

Open : 12fps / 130~140ms

Close : 12fps / 130~140ms

24 blocks away

Open : 40fps / 120ms

Close : 40fps / 108ms

when Skip is on
When Skip is off
When within 24 blocks, they are almost the same.

40 blocks away

Open : 40fps / 95ms
When Skip is on
Close : 40fps / 108ms
When Skip is off

60 blocks away

Open : 60fps / 85ms
When Skip is on
Close : 60fps / 120ms
When Skip is off
TPS drops since the higher fps requirement

80 blocks away

Open : 60fps / 42ms
When Skip is on
Close : 58fps / 75ms
When Skip is off

100 blocks away

Open : 70fps / 32ms
When Skip is on
Close : 60fps / 75ms
When Skip is off

Available Versions

Martensite entity tick skiper 1.0.5release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11neoforge
February 19, 2026
Martensite entity tick skiper 1.0.4release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge
August 3, 2025
Martensite entity tick skiper 1.0.3release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
June 9, 2025
Martensite entity tick skiper 1.0.1release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
May 26, 2025
Martensite entity tick skiper 1.0.0release
MC 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5neoforge
May 5, 2025

How to Install Martensite entity tick skiper on Your Server

1

Order Server

Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).

2

Set forge Loader

In the panel under "Egg", select the forge loader and matching Minecraft version (1.21.11).

3

Install Mod

Open the mod browser in the dashboard and search for "Martensite entity tick skiper". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.

Compatibility

Mod Loaders

forgeneoforge

Minecraft Versions

1.21.11, 1.21.10, 1.21.9 (+12 more)

Server-side

Required

Recommended RAM

4 GB(min. 3 GB)

Frequently Asked Questions

Martensite entity tick skiper server crashes on startup – what to do?

Most common cause: wrong forge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.11). You can switch loaders with one click in the panel.

Is Martensite entity tick skiper compatible with forge and neoforge?

Martensite entity tick skiper officially supports forge, neoforge for Minecraft 1.21.11, 1.21.10, 1.21.9. The Mado dashboard automatically detects incompatible loader combinations.

Server lagging with Martensite entity tick skiper – how to optimize performance?

Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Martensite entity tick skiper consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.

Rent Modded Server

Install Martensite entity tick skiper with just one click on your server.

Recommended RAM
4 GBab €8/mo
Min. 3 GB | +1 GB pro 8 Spieler
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NVMe SSD Storage
DDoS Protection included

Details

License
GNU General Public License v3.0 or later
Server-side
Required

Supported Versions

1.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.2+5 more