
Mob Mounting Control
Control which mob can mount which vehicle
About this Mod
Mob Mounting Control
A server-side Fabric mod for Minecraft 1.20.1 that controls which entities can mount vehicles (boats, minecarts, etc.) using configurable blacklists and whitelists.
Features
- Entity Blacklist/Whitelist Mode: Control which entities can mount vehicles using either blacklist or whitelist approach
- Vehicle Blacklist/Whitelist Mode: Control which vehicle types are affected by the mod using either blacklist or whitelist approach
- Dual-Layer Control: First filter vehicles by type, then check entity permissions for those vehicles
- Player Exception: Option to always allow players to mount vehicles regardless of other settings
- Logging: Optional logging of mounting attempts for debugging
- Runtime Configuration: JSON-based configuration file that can be edited while the server is running
Installation
- Download the latest release from the releases page
- Place the
.jarfile in your server'smodsfolder - Start your server - the mod will create a default configuration file
- Edit the configuration file if needed and restart the server
Configuration
The mod creates a configuration file at config/mobmountingcontrol.json with the following options:
{
"enableMod": true,
"defaultAllowMounting": true,
"playersAlwaysAllowed": true,
"entityBlacklist": [
"minecraft:zombie",
"minecraft:skeleton",
"minecraft:creeper",
"minecraft:spider"
],
"entityWhitelist": [
"minecraft:villager",
"minecraft:horse",
"minecraft:donkey",
"minecraft:mule"
],
"defaultAllowVehicles": true,
"vehicleBlacklist": [
"minecraft:tnt_minecart"
],
"vehicleWhitelist": [
"minecraft:boat",
"minecraft:chest_boat",
"minecraft:minecart",
"minecraft:chest_minecart",
"minecraft:furnace_minecart",
"minecraft:hopper_minecart"
],
"logMountingAttempts": false
}
Configuration Options
- enableMod: Enable/disable the mod entirely
- defaultAllowMounting:
true= Entity blacklist mode (allow all entities except blacklisted)false= Entity whitelist mode (deny all entities except whitelisted)
- playersAlwaysAllowed: If true, players can always mount vehicles regardless of other settings
- entityBlacklist: List of entity types that cannot mount vehicles (when in blacklist mode)
- entityWhitelist: List of entity types that can mount vehicles (when in whitelist mode)
- defaultAllowVehicles:
true= Vehicle blacklist mode (control all vehicles except blacklisted)false= Vehicle whitelist mode (only control whitelisted vehicles)
- vehicleBlacklist: List of vehicle types to exclude from control (when in blacklist mode)
- vehicleWhitelist: List of vehicle types to control (when in whitelist mode)
- logMountingAttempts: Enable logging of mounting attempts for debugging
How the Dual-Layer System Works
- Vehicle Filter: First, the mod checks if the vehicle type should be controlled based on
defaultAllowVehiclesand the vehicle lists - Entity Permission: If the vehicle is controlled, then check if the entity has permission to mount based on
defaultAllowMountingand the entity lists - Player Override: Players bypass entity permissions if
playersAlwaysAllowedis true
Usage Examples
Prevent hostile mobs from mounting boats only
{
"defaultAllowMounting": true,
"entityBlacklist": [
"minecraft:zombie",
"minecraft:skeleton",
"minecraft:creeper",
"minecraft:spider"
],
"defaultAllowVehicles": false,
"vehicleWhitelist": [
"minecraft:boat",
"minecraft:chest_boat"
]
}
Only allow specific mobs on any vehicle except TNT minecarts
{
"defaultAllowMounting": false,
"entityWhitelist": [
"minecraft:villager",
"minecraft:horse",
"minecraft:cat"
],
"defaultAllowVehicles": true,
"vehicleBlacklist": [
"minecraft:tnt_minecart"
]
}
Control all vehicles but only block zombies from everything
{
"defaultAllowMounting": true,
"entityBlacklist": [
"minecraft:zombie"
],
"defaultAllowVehicles": true,
"vehicleBlacklist": []
}
Building from Source
- Clone this repository
- Run
./gradlew build - The built mod will be in
build/libs/
Requirements
- Minecraft 1.20.1
- Fabric Loader 0.14.21 or higher
- Fabric API
License
This project is licensed under the MIT License - see the LICENSE file for details.
Support
If you encounter any issues or have feature requests, please open an issue on the GitHub repository.
Available Versions
How to Install Mob Mounting Control on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.20.1).
Install Mod
Open the mod browser in the dashboard and search for "Mob Mounting Control". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.20.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
Mob Mounting Control server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.20.1). You can switch loaders with one click in the panel.
Is Mob Mounting Control compatible with fabric?
Mob Mounting Control officially supports fabric for Minecraft 1.20.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with Mob Mounting Control – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if Mob Mounting Control consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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