
More Cobblemon Sound Events
Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.
About this Mod
More Cobblemon Sound Events
Adds a collection of extra Cobblemon sound events, making it easier for both resourcepack and modpack creators to customise audio.
Important: This mod does not include any sound files by default. It simply registers additional sound events that can be mapped to your own sounds through a resource pack or other similar means.
Usage
Create a sounds.json file at:
assets/morecobblemonsoundevents/sounds.json
Then define the sound events you want to override -- For example:
// CoolResourcePack/assets/morecobblemonsoundevents/sounds.json
{
"battle.pvw.win": {
// Player vs Wild battle win event
"sounds": [
{
"name": "mod:sound/id",
"type": "event"
}
]
}
}
A complete list of available sound events can be found in the mod's bundled sounds.json file:
src/main/resources/assets/morecobblemonsoundevents/sounds.json
Referencing Sound Files
See here for more details on how to structure your sounds.json file and the available options.
Custom Sound Files
If you want to use custom sound files, make sure to place them in the correct location within your resource pack:
assets/namespace/sounds/my-cool-win-sound.ogg
Then reference them in your sounds.json:
//..
"sounds": [
{
"name": "namespace:sounds/my-cool-win-sound",
"type": "file" // default is "file"
}
]
//..
Existing Sounds
If you want to use existing sounds from other mods or Minecraft, you can reference them directly by their namespace and path:
//..
"sounds": [
{
"name": "entity.player.levelup",
"type": "event"
}
]
//..
You can also browse existing Minecraft sounds via https://minecraftsounds.com!
License
This project is licensed under the Apache License 2.0. See the LICENSE file for full details.
Modpack Usage
You are welcome to include this mod in modpacks. If you do so, please:
- Credit the original author (me!).
- Provide a link back to the mod's project page.
- Prefer linking to the mod through your modpack's manifest rather than redistributing the JAR directly.
Available Versions
How to Install More Cobblemon Sound Events on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "More Cobblemon Sound Events". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
More Cobblemon Sound Events server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is More Cobblemon Sound Events compatible with fabric?
More Cobblemon Sound Events officially supports fabric for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with More Cobblemon Sound Events – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if More Cobblemon Sound Events consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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