
No Mending
Removes Mending (or optionally makes it very rare exploration loot). This mod also rebalances the durability around mending no longer existing.
About this Mod
Mending is great and all, but too overpowered and generally unhealthy for progression. This mod fixes that, while also tweaking a couple other aspects of gameplay to make the removal of Mending palatable.
Mending
- Mending no longer appears on enchanted books, loot tables, villager trades, or enchanting tables.
- Mending optionally becomes a rare exploration-chest reward (enable-able and configurable in config).
- Existing Mending items in worlds can be cleared with the
/nomending strip-worldcommand (op-only). The mod does not strip Mending from inventories, containers, or villager trades automatically.
Anvils and Repairing
- Anvil repairs cost 0 XP and do not raise the prior-work cost.
- Anvil repairs restore items to full durability per craft.
- Sensible repair materials for vanilla items that lack them.
- Items that could take Mending but have no repair material fall back to Bottle O' Enchanting (disable-able).
- Modpack devs can add or override repair pairs with datapack JSON.
- JEI displays anvil repair recipes for everything we touch.
Modified Repair Recipes
- netherite tools/armor → 2 diamonds or 1 netherite scrap
- tridents → prismarine shard
- bows & fishing rods → string
- brushes → feather
- crossbow → 3 iron nuggets
- shears → 3 iron nuggets
QoL
- Unbreaking gives armor the same durability-save chance as it gives tools.
- At 1 durability, armor unequips (if possible - it'll stay equipped if there's no free inventory space) and tools/weapons cannot be used (disable-able).
Mending as a rare exploration reward
When allowMendingInLoot is set true, it becomes a very rare possibility (2% chance, configurable) in the following locations:
- Stronghold
- End city
- Ancient city
- Dungeons
- Buried treasure
- Jungle temple
- Desert pyramid
- Trial chamber ominous vault
Compatibility
Any mod that introduces items that were enchantable with Mending and have no repair recipe will need a data entry, as they will fallback to Bottle O' Enchanting (unless that option is disabled).
Two Create repair recipes are shipped with this mod currently:
| Mod | Item | Material |
|---|---|---|
| Create | create:copper_backtank |
Copper ingot |
| Create | create:potato_cannon |
Copper ingot |
Available Versions
How to Install No Mending on Your Server
Order Server
Order a Minecraft Java server with at least 3 GB RAM (4 GB recommended).
Set neoforge Loader
In the panel under "Egg", select the neoforge loader and matching Minecraft version (1.21.1).
Install Mod
Open the mod browser in the dashboard and search for "No Mending". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.1
Server-side
✓ RequiredRecommended RAM
4 GB(min. 3 GB)Frequently Asked Questions
No Mending server crashes on startup – what to do?
Most common cause: wrong neoforge version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 3 GB RAM is allocated and the loader matches the mod version (1.21.1). You can switch loaders with one click in the panel.
Is No Mending compatible with neoforge?
No Mending officially supports neoforge for Minecraft 1.21.1. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with No Mending – how to optimize performance?
Recommended RAM: 4 GB (per 8 players). Use /spark profiler to check if No Mending consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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Rent Modded Server
Install No Mending with just one click on your server.