
MultiWorld Positions
An extension to the MultiWorld Fabric mod that stores last-known locations across different worlds.
About this Mod
MultiWorld Positions (Fabric)
An extension to the MultiWorlds mod by Isaiah
Tracks and restores player positions across worlds/dimensions on a dedicated server. It saves a player’s last location per world, restores on return, and adds special behavior for vanilla “default worlds” (Overworld, Nether, End) while allowing you to exclude hub/lobby worlds from saving.
Features
- Per-world position saving on teleport, respawn, disconnect, and shutdown.
- Exclusion list for hub/lobby worlds so they don’t pollute saved positions.
- Default worlds group: treats Overworld, Nether, End as one connected set with last-known default dimension tracking.
- When a player enters any default world, the mod can redirect them to the last default dimension they were in and restore that dimension’s saved coordinates.
- JSON config file is auto-generated; easy to edit.
- Player data saved per UUID in JSON for portability and safe backups.
- Debug logging toggle for deeper insights during setup/testing.
Configuration quick start
A config file is created at first run:
- config/multiworldpositions.json
Default contents (subject to change as features evolve):
{
"hubWorldsExcluded": [
"multiverse:spawn"
],
"debugMode": false,
"defaultWorlds": [
"minecraft:overworld",
"minecraft:the_nether",
"minecraft:the_end"
]
}
- hubWorldsExcluded: Worlds here will never be saved/restored.(Good to use for Spawn worlds/server hubs)
- debugMode: Write extra logs for troubleshooting.
- defaultWorlds: The set of worlds that are treated as the “default” connected dimensions. You can adjust if your server uses different keys. These are usually the minecraft namespaced worlds/dimensions Ex. "minecraft:overworld", "minecraft:the_nether", "minecraft:the_end". (Use these as your survival world)
Player data storage
Saved at: config/worldpositions/
Installation
- Server: Put the built mod jar into the server’s mods folder along with Fabric Loader and Fabric API.
- Client: Not required.
- Start the server once to generate the configuration file.
Available Versions
How to Install MultiWorld Positions on Your Server
Order Server
Order a Minecraft Java server with at least 4 GB RAM (6 GB recommended).
Set fabric Loader
In the panel under "Egg", select the fabric loader and matching Minecraft version (1.21.9).
Install Mod
Open the mod browser in the dashboard and search for "MultiWorld Positions". Click "Install" – done! Alternatively, upload the .jar via SFTP to the /mods folder.
Compatibility
Mod Loaders
Minecraft Versions
1.21.9, 1.21.4
Server-side
✓ RequiredRecommended RAM
6 GB(min. 4 GB)Frequently Asked Questions
MultiWorld Positions server crashes on startup – what to do?
Most common cause: wrong fabric version or insufficient RAM. Check the server log (latest.log) for "OutOfMemoryError" or "Mixin" errors. With Mado Hosting: ensure at least 4 GB RAM is allocated and the loader matches the mod version (1.21.9). You can switch loaders with one click in the panel.
Is MultiWorld Positions compatible with fabric?
MultiWorld Positions officially supports fabric for Minecraft 1.21.9, 1.21.4. The Mado dashboard automatically detects incompatible loader combinations.
Server lagging with MultiWorld Positions – how to optimize performance?
Recommended RAM: 6 GB (per 5 players). Use /spark profiler to check if MultiWorld Positions consumes the most tick time. Common fixes: reduce server view-distance to 8-10, install "performant" or "starlight" as supplementary mods on Forge. With Mado Hosting, your server runs on NVMe SSDs with dedicated CPU cores for minimal latency.
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